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Old 01-08-2020, 01:09 PM
Jungleberry Jungleberry is offline
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Don't mage pets dual wield at 20 if given weapons?
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Old 01-08-2020, 01:19 PM
Dolalin Dolalin is offline
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Quote:
Originally Posted by Jungleberry [You must be logged in to view images. Log in or Register.]
Don't mage pets dual wield at 20 if given weapons?
Good question. It was skills based, not pet-level-summon based. Sometimes the highest summon of the previous circle would have a high enough skill while the lowest of the current circle would not.

Examples are auto-dual-wield and offhand-double-attack. Classically the highest 39 pet would have these (just offhand-double-attack at first, then auto-dual-wield later on) but the lowest 44 pets would not. This was fixed later by tightening the level range of the 44 summons from 33-37 to 36-37 (I found a dev post from Absor about it). Level 36+ pets (as in, their actual level) would have these abilities but level 35 and under pets would not.

I'm actually not sure if the highest 20 mage pets could have dual wielded but it wouldn't surprise me. I know the highest 24 necro pet could dual wield.
Last edited by Dolalin; 01-08-2020 at 01:32 PM..
  #3  
Old 01-08-2020, 01:31 PM
TripSin TripSin is offline
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I like my pets lit.
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Old 01-08-2020, 01:46 PM
Jungleberry Jungleberry is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Good question. It was skills based, not pet-level-summon based. Sometimes the highest summon of the previous circle would have a high enough skill while the lowest of the current circle would not.

Examples are auto-dual-wield and offhand-double-attack. Classically the highest 39 pet would have these (just offhand-double-attack at first, then auto-dual-wield later on) but the lowest 44 pets would not. This was fixed later by tightening the level range of the 44 summons from 33-37 to 36-37 (I found a dev post from Absor about it). Level 36+ pets (as in, their actual level) would have these abilities but level 35 and under pets would not.

I'm actually not sure if the highest 20 mage pets could have dual wielded but it wouldn't surprise me. I know the highest 24 necro pet could dual wield.
Gotcha. Based on what I'm seeing on the Wiki (who knows if it's right or not), the lvl 20 mage pet (highest possible summon at that lvl) can dual wield but it requires weapons. Unsure if that's how it works on green/teal or not. Guess I'll mess around a bit tonight.
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Old 01-08-2020, 02:19 PM
Frug Frug is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Good question. It was skills based, not pet-level-summon based. Sometimes the highest summon of the previous circle would have a high enough skill while the lowest of the current circle would not.

Examples are auto-dual-wield and offhand-double-attack. Classically the highest 39 pet would have these (just offhand-double-attack at first, then auto-dual-wield later on) but the lowest 44 pets would not. This was fixed later by tightening the level range of the 44 summons from 33-37 to 36-37 (I found a dev post from Absor about it). Level 36+ pets (as in, their actual level) would have these abilities but level 35 and under pets would not.

I'm actually not sure if the highest 20 mage pets could have dual wielded but it wouldn't surprise me. I know the highest 24 necro pet could dual wield.

First time I've heard this skills based argument. What's the source material?
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Old 01-08-2020, 03:04 PM
Dolalin Dolalin is offline
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Quote:
Originally Posted by Frug [You must be logged in to view images. Log in or Register.]
First time I've heard this skills based argument. What's the source material?
This:

Quote:
Higher level Magician, Necromancer, and Shadowknight pets now have the ability to dual-wield without being handed weapons. The calculation used to determine whether or not this ability exists takes several things into account, but for the most part 39th level and above summons (higher for the Shadowknight) will have this ability. It is possible that you could get a 'good' 34th level pet that will, or a 'bad' 39th level pet that will not have this ability.

https://wiki.project1999.com/Patch_Notes
And a post by Gordon, I will try to dig it up again.

Looks like I got my level ranges mixed up too for offhand-double-attack and auto dual wield. Bugger it's hard keeping this all straight sometimes [You must be logged in to view images. Log in or Register.]

Edit: here's the post by Gordon:

Quote:
Date : 24/11/2000



Topic : Pet Changes



This came of the official EverQuest message boards.



A while back magician pets were given the ability to wield weapons. This was a workaround for the fact that these pets were unable to duel-wield properly.


After the next patch, pets summoned using necromancer or magician spells of 39th level or higher should duel wield, even without weapons. This will also include the Shadownight pets that are the same as necromancer pets of 39th level or better. So these pets will be duel wielding properly henceforth.

- Alan



Just one clarification, the "auto dual wield" ability is based upon a calculation of both the dual wield skill and the level of the pet. So, it is possible that you could get good summon at 34th that auto dual wields without weapons, or a bad summon at 39th that doesn't.
As a note, no change is being made to their likelihood to dual wield. The change is only going to remove the requirement of handing your pet weapons to get them to dual wield at the higher levels.

- Gordon

http://web.archive.org/web/200104172...h_November.htm
Last edited by Dolalin; 01-08-2020 at 03:19 PM..
  #7  
Old 01-08-2020, 08:14 PM
Frug Frug is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
And a post by Gordon, I will try to dig it up again.

Looks like I got my level ranges mixed up too for offhand-double-attack and auto dual wield. Bugger it's hard keeping this all straight sometimes [You must be logged in to view images. Log in or Register.]

Edit: here's the post by Gordon:
Interesting, thanks.
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