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#1
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If the wiki is wrong, fix it! [You must be logged in to view images. Log in or Register.]
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
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#4
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Not sure where the 66% value is coming from? The equations I got from the wiki predict 95% success when skill >= trivial.
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#5
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Quote:
MIN(SKILL - (.75*trivial) + 51.5, 95) -- this is for things w/ trivial higher than 68. So, for Skill = 68, trivial = 68, SKILL-(.75*trivial) + 51.5 = 68 - 51 + 51.5 = 68.5. MIN(68.5,95) = 68.5 for a skill with a trvial of exactly 68. For skills with higher trivial values, the "trivial" percentage would be higher until it reaches 95. It would actually take a skill with a trivial value of 174 to have a 95% success rate at the trivial value, according to this formula (x=(95-51.5)/.25 => x=174). For Heady Kiola, the trivial is 46. Wiki states the formula for skill with trivials less than 68 as: MIN(Skill - Trivial + 66, 95) For Skill = 46, trivial = 46, SKILL-Trivial + 66 would be 0+66 = 66. MIN(66,95) = 66. That all being said, I don't believe the given formulas are correct. I get about a 95% success on crafting when above trivial, although I have never analyzed the results systematically. | |||
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Last edited by larper99; 02-10-2020 at 08:23 PM..
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#6
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Quote:
I can also state, without a lot of data, that the triv stuff I was crafting at lower triv levels seemed to be pretty reliable, 95% feels right, 65% definitely does not feel right. I don't have actual data to support that though. Good to know. | |||
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