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Old 02-16-2020, 09:40 PM
Keebz Keebz is offline
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Join Date: Jul 2010
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Quote:
Originally Posted by Smellybuttface [You must be logged in to view images. Log in or Register.]
In Classic, you can say either the class itself, or I’d argue factoring in whatever exp penalty they bring to a group should also be considered.

With that in mind:

-Ranger tops the list. 40% exp penalty, low utility in a group beyond snare, lowest damage out of the pure DPS classes. People will argue “but a Ranger can tank if none of the other 3 are available! They have more sustained DPS than a Wizard!”
Aside from snare, there's root, harmony for pulling, SOW if you need it and perhaps the best snap aggro in flame lick. There's a bunch other utility spells as well (invis, damage shields, buffs, cancel magic, etc.). There are lots of bad rangers that may give you the idea they just auto-attack and cast the occasional snare, however.

Honestly, the hybrids are all pretty good in classic-it's Kunark where they really suffer.

Warrior and rogue are both pretty bad in classic due to having few abilities and poor itemization. Monks are also weak, at least in comparison to later. Wizards of course are also a pretty meh grouping class, but have some decent utility.
 


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