#291
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Ya, EQ was a long shot, and they had a lot of freedom of just getting tossed some cash and working out of a small office, not having like a $3 million dolla game executive breathing down their throats for the game to be accessible to working families of 2.5 children and 1.5 parents. I believe it also spawned out of a lot of pen and paper dreaming too. So there was a lot that they wanted to put in, and did the best they could with the funds, and time they did. And weren't exactly told no because skeles are illegal in China, and CVS has the copywrite on lull. | |||
Last edited by magnetaress; 03-09-2020 at 12:33 PM..
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#292
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The last good game we'll ever see from a top notch studio is Hearthstone. Small team left to their own devices, then it got ruined by the execs that came in a year later.
Here I go with conspiracy again, but it truly feels like they aren't even interested in money. All the corporate shit that happens to games which people claim is "all for the money" drastically reduce profits. You can see how they might try it out on a couple of titles considering the FIFA football model, but it clearly isn't working. Now it seems like more of a macro game they are playing where the only choice of game you get either manipulates your psychology into being a a little bitch (*cough* league of legends report system *cough*) or requires insane amounts of money to beat people for shallow victorys, which is essentially also being a little bitch. | ||
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#293
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digital card games are for retarded stay at home adult children who try to play strategy games high on weed
and fail | ||
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#294
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either one, both exist tho also fuck weed | |||
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#295
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anyone know the name of the original EQ game engine? | |||
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#296
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