Quote:
Originally Posted by Slave
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It'd be 14/18 vs 23/29 but dual wield check doesn't proc as much... I'd say the Staff would be a better bet from levels 20-35, and the sticks would be better 1-20 and 35+. Although damage caps are not implemented here the same way they were in Classic...
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That's not a great way to look at it for low levels, the 14/18 for the trance sticks. The offhand swing happens farrrrr too infrequently. Honestly, Trance sticks shouldn't even be a thought until 35, or close to it.
But you do bring up a valid point with mentioning the damage cap. Before level 10, damage is capped out at 20 damage per swing, so the 2H sucks a lot at that point. From level 10 to 20 the damage cap is 40 though, so using the quivering staff would be perfectly fine. Would lose out on a little bit of it's damage, but I'm still pretty sure it would out damage Trance sticks no problem.