Quote:
Originally Posted by Soulless
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Been looking/wanting the classic UI for 10 years now, I'm sure someone out there could do something, demand is high.
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If you mean the original stone/pericope-window interface, read on. You can make a more or less classic-looking UI. It has been investigated. On the Titanium client we use, such a UI would inevitably have some technical problems that caused it to be deemed undesirable for a mass-release or required interface. These problems include:
--Titanium permits window movement so such a UI only looks classic so long as nobody ever moves windows around. The original UI did not allow window movement (indeed, it did not have separate windows at all) hence it cannot be made to function in a classic manner, at most only look classic.
--UI assets do not scale with game resolution, so this UI would only work at a single resolution because the windows have to be a specific size in order to match up and make it look classic. The original game UI did not scale either; instead it installed several versions of the UI sized for the limited number of available resolutions.
--The original interface was specifically designed for 4:3 resolutions and is hence incompatible with modern widescreen resolutions unless side-bar letterboxing is accepted. Altering it to fit such resolutions means you have a custom UI which defeats the point.
--custom /viewport settings that must be manually entered by the user are required to make the UI work correctly without blocking out the majority of the rendered screen. This is a technical sort of command considered beyond the knowledge of casual users.
Getting some specific screens to work like trainer window and whatnot is not easily accomplished, but may be possible with sufficient time and effort. Point being, you can make a (mostly) classic-looking UI if you really want one, but it has enough headaches that the admins aren't inclined to force the matter. The "Velious UI" required much less alteration to be made acceptable to current demands.
Danth