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#1
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![]() or, OR! if you're into killing dragons and the like, 2-3 wizards can KS entire raid forces because melee dps is garbage now! ^_^ Wizards out damage -everyone- on boss mobs now. Point blank.
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#2
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![]() Quote:
Wizards are below Paladins DPS. They are even below fully-hasted Bard melee DPS. That's what happens when you have a game where only the melee characters get equipment that really improves their abilities and there are better avenues for increasing melee DPS - haste vs. the mana regen a Wizard can get at best...haste wins. Not to mention melee characters (aside from Bars) get disciplines and that Strength/Dexterity buffs improve DPS whereas increasing stats relevant to casters doesn't. Quote:
In Kunark, melee DPS vastly increased from what it was in Original EQ while at the same time caster DPS became relatively worse. Wizards are still useful for blasting bosses but it isn't really necessary like it was in Original EQ (although it wasn't 100% "necessary" there either since you can beat anything if you simply have enough Clerics to endlessly C-heal, but it was certainly MUCH more sought after and it's more realistic to have some Wizards around rather than a shitton of Clerics). When Velious comes out the gap will widen even further. Melee will get even better equipment and monsters will resist even more and have even more HP.
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#3
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![]() Quote:
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Noah, the Loincloth Hero
Ogre High Jump Champion 2019 | |||
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