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Old 04-27-2020, 08:39 AM
Mirox Mirox is offline
Aviak


Join Date: Dec 2010
Posts: 92
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Quote:
Originally Posted by pivo [You must be logged in to view images. Log in or Register.]
I love your software, I'm ALWAYS getting lost maps or no maps. But without maps is much harder to play, I'm lost right away [You must be logged in to view images. Log in or Register.] !

Yesterday I was running previous dev version. I'm running nparser inside venv, on Linux MX (GTK3 I believe) Yesterday spell timer (Minor Shielding) for my necro was off. At level 2 and 3, I adjusted level. Times shows some 25 or 26 minutes, but actual time is about half shorter.

Today, I downloaded new dev version. It took me a while to figure it out, how to make map window bigger (unlock). Or how to put spells to overly on the game (can't click on window any more to set "always on top"). And something else is wrong, (gtk3?) takes several trials to get spells on the screen, but then it works and it is great!

I love this transparent way seeing the spells timer bars all the time. Spell time for Minor Shielding is still too big, count down starts at 26.5 minutes. Actual is some 10 to 13 minutes. I don't have any other spell yet to test.

Linux info in case if important:
Host: mx Kernel: 5.4.0-3-amd64 x86_64 bits: 64 compiler: gcc v: 8.3.0
Desktop: Xfce 4.14.2 Distro: MX-19.1_ahs_x64 patito feo February 15 2019

python 3.7.3

Venv:
$ pip list
Package Version
-------------- ----------
beautifulsoup4 4.9.0
certifi 2020.4.5.1
chardet 3.0.4
click 7.1.1
gTTS 2.1.1
gTTS-token 1.1.3
idna 2.9
pip 20.0.2
pkg-resources 0.0.0
PyQt5 5.14.2
PyQt5-sip 12.7.2
requests 2.23.0
setuptools 40.8.0
six 1.14.0
soupsieve 2.0
urllib3 1.25.9
I am not sure what the issue is for having to cast a few times to get spells going. I know that as soon as the program opens, it needs to see movement in a text file to then start reading, so sometimes your first spell might not parse (unless you have another line hit the parser). Like, I could log in and type /say hi, and then everything should parse after that.

Yeah, the dev version is latest, and it usually will include changes that aren't documented. I think I did make the commit message about how to unlock/move windows. Are your windows not automatically on top by default anymore? If they are locked, they should be on top.

Also, the dev version currently has no way to change your spell level. Just a heads up. You can change it in the nparse.config.json file. It's under spells: { level: your_level }

I will look into Minor shield. I was trying to use the spells_us.txt that is given by Project1999 in the dev branch, so I could drop the 5 MB file from my distro. Maybe that is why it is off.

it looks like the Wiki also has 27 minutes for Minor Shielding: https://wiki.project1999.com/Minor_Shielding
Last edited by Mirox; 04-27-2020 at 08:52 AM..
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