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#6
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Yea on a 20 second fight at a theoretical 50dps that’s 1000 melee damage.
Take 2 seconds out of the fight to cast Calefaction you trade 100 theoretical melee damage (50dps) for 450 fire damage if it lands. 1350 total damage (900 melee 450 spell). 67.5dps Cast on the pull assuming a knight can peel you lose no melee time. 1450 total damage (1000 melee 450 spell) it’s 72.5dps. Once a fight lasts longer than 20 seconds or your weapons are better the results diminish. Mana is a finite resource so sustainability is an issue. For solo on low hps mobs casting makes sense and starting with drones of doom wouldn’t be a bad path too. Since jolt and snare sometimes have to be cast multiple times a fight the blam stick might make more sense for a ranger than a monk. Even if just reducing dps loss over a very quick primary. Maybe I’ll find out sometime [You must be logged in to view images. Log in or Register.]. | ||
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Last edited by Snaggles; 05-31-2020 at 02:39 PM..
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