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Old 06-20-2011, 04:32 AM
Lucia Moonglow Lucia Moonglow is offline
Aviak


Join Date: Jan 2010
Posts: 74
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
1) it is probably your primary stat, tied with stamina
4) the only other things that are supposed to AFFECT the chance to proc a weapon are innate weapon proc rate and speed changes to your attack.
Assuming the server uses the same "procs per minute" system that live used, this is correct. To be more specific, haste will decrease the chance to proc per swing because proc rate is based on an average number of procs per minute.

For example, say you have a weapon with 60 delay (for the sake of easy math) that has a proc rate of 5/minute. That means that it has a roughly 50% chance to proc per swing (10 swings per minute, 5 procs per minute).

If you get a 50% haste with that weapon, it drops the delay to 45. Now you are taking 15 swings per minute rather than 10, and because of that your chance to proc per swing drops to 33.3%. The weapon will still proc an average of 5 times per minute, but has a lower chance to proc per individual swing. And before you ask, yes, being slowed does increase your chance to proc per swing since it decreases your swing rate without affecting PPM.

That being said, I do not know if dex modifies the calculated proc chance per swing or the procs per minute. Given that the PPM is likely an integer, it's more likely that dex modifies the proc chance rather than the PPM, since it's already a small integer and even increasing it by +1 could be anywhere from a 20% to as much as a 100% increase in proc rate.
 


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