Quote:
Originally Posted by Zuranthium
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Obviously when you Charm something it becomes a "pet" temporarily, but the statistics of the charmed pet don't shift from what they were before you cast Charm (in theory). Summoned pets have specific set minimum and maximum damages, and hitpoints, and various other features that are tied to the actual pet being summoned. When you Charm a monster, there is no specific set data for the attributes your charmed "pet" should have. It should vary depending on what you actually charmed. Or at least that's how I thought it was supposed to work. Which is why I'm puzzled by charmed "pets" hitting for less than they normally would. If that's how it actually was in Classic, then so be it, I just don't remember it being that way. This is a gray area in my knowledge base.
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I love how smart you are, we need to group instead of just encountering eachother by the cliff in FV around the drolgars
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