#91
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So for those of you arguing about raid mob / not raid mob, can kite, can't kite... There you go. Edited out the toon's name since it wasn't my chat.
[You must be logged in to view images. Log in or Register.] edit: trying to get the chat image to show up from imgur. grrr. https://imgur.com/BLhuyhA On the original topic, I think an agreement like a /roll is a great idea to improve Lodizal for the reasons stated, but 20 seconds is way too long. If it takes you 20 seconds to roll, you're AFK. Allowing 20 seconds means folks on solid state drives will relog to roll on other toons after they roll low. A single minute should be sufficient, just like ring 8 roll. Shoot, scout roll is done and called in like 30 seconds I think. 20 seconds would be way too long. | ||
Last edited by jejukin; 08-10-2020 at 11:39 PM..
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#92
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Quote:
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#93
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Quote:
__________________
Hey CSR When Will PNP Rule 14 Be Enforced?
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#94
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Getting my Lodi map piece was an all time low of an experience for me on this server. I didn't play for weeks after I got it. It really brought out the worst in the server playerbase. Let's eliminate this however possible. A roll is a good start. I do like the cascading loot pick roll idea much better though. More chance at loot = more fun for everyone.
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#95
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Lodi should have a huge route that covers most of the zone, and spawn randomly on it. This would simulate the experience of hunting him on classic a lot more than some guy with 20 ping autofiring at spawn.
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#97
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Lodi is fine , move to resolved.
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#99
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Just make the spawn a completely random time and random loc in the zone. Also make him untrackable so you end up just wandering up on him, like it used to be in classic.
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