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#51
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Also update on necromancer: She is now 23, last two levels I did in about three hours each. Proc/tap tanking is efficient and fun for this level range! Looking forward to playing more.
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Last edited by Balimon; 09-24-2020 at 03:50 PM..
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#52
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But, even by the numbers, things aren't that good for Iksars. Sure they have a decent AC boost and regen bonus....BUT gnomes start with 108 int Iksar start with 85 int And both start with same dex. So as far as a bone knight goes, gnomes can boost their DEX up by 25 to start, giving them an edge in the ways of bone knight fighting. Iksars would need to dump that into INT just to MATCH a gnomes massive gnome brains. Essentially iksar bone knights get an AC boost and regen boost, and gnome bone knights get a +25 dex boost or +25 int boost to start. BUT! Gnomes also get superior peepers!! Able to see through walls of all sorts! AND gnomes get a blanket faction bonus! Which is why it wasn't too hard to become beloved by all cities. I can go to halas, surefall (including druids at rings), qeynos, rivervale, kaladim, kelethin, freeport, neriak, erudin...all without skeleton form! And with skeleton form go into grobb and ogok. An iksar would be hated everywhere. Just for an AC bonus?? I dunno, gnome bone knights is mighty powerful. Let alone being around so long and collecting ancient treasures. It will be a long long time till an iksar can really challenge the greatness of gnomes (and even then, they will have trouble matching gnomes). By the time the first young iksar bone knight is born, with great dreams in their eyes.... Palabin the ancient bone knight will already be clad in fine golden armor forged by the efreetis!! An achievement (and AC boost) that an iksar wouldn't be able to achieve for a looonggg time after. | |||
Last edited by Ivory; 09-24-2020 at 03:50 PM..
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#54
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![]() Free bump, for how cool this idea is. Trying it out myself on my first character coming back into EQ. Sounds a lot cooler of an idea than just dumping my starting stats into INT.
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#55
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#56
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#57
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![]() How bad is this going to suck when the low skill cap won’t hit anything and bone knights have capped max melee damage ? ?
Curious before I start down this path | ||
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#58
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#59
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![]() I can't see it working very well past level 30, and definitely not in the latter half of Kunark content. People seem to vastly overestimate the tanking power of a character with like 6-700 AC and practically no defensive skills. It's a gimmick that might be fun to try, but anyone who thinks this is some kind of genuinely viable alternate necromancer playstyle will be disappointed. You probably shouldn't think of this as anything other than a different way to level a necro twink up to 30ish.
If they removed the melee damage cap for casters and you get your hands on a Rod of Annihilation, it's possible that the DPS would be almost kind of okayish against very low blues. That's a pretty high bar. And if you think you'll do good DPS with a Staff of Writhing just because you stuck 25 points into dex, I've got a bridge to sell you. Don't get too carried away by this melee encromancer fantasy. | ||
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#60
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![]() I always have been curious as to why necros start with more dex at character creation, and has green text on the number to indicate it's a recommended stat. Exactly why is that?
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