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  #1  
Old 10-28-2020, 07:51 AM
roks1 roks1 is offline
Kobold

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Simple (or complex behind the wheels, i don't program this shit..)

Tie every raid mob to a secret spawn timer in addition to it's current spawn time.

Mob A (7 days with variance)
Mob B (7 days with variance)

okay nothing new here, now add

Mob A (7 days with variance) (has a % chance to spawn mob B .... or C or D at the same time it spawns.. think plane of fear repop)

So mob B has a chance to spawn early (unpredictably) with the spawn of a similar high value monster. This makes people keep their trackers up, but where? There's where the fun is added on top of more spawns.

So let's say cazic pops and yelinak wasnt due for 4 days
but the secret hidden small % chance to spawn hit lucky 7 and yelinak spawns 4 days early at the same time as Cazic.

Now the guilds racing for Cazic (lets be honest, knitting sweaters watching the discord / login screen for text messages) might learn Yelinak is up too and race for it, or since it was completely unexpected, a complete wild card guild might find themselves with a chance at Yelinak because they happened to track it while 300 other raiders are rushing into plane of fear in a wild frenzy.

Now the mobs tied together by the new simultaneous spawn variable can be random, or by tier or whatever, but wouldn't it be nice to have a raid solution or bandaid thats positive for everyone aka, more mobs, more surprises and more rookies getting to step up to the plate?


Think about it -- its unique, its fresh, and it's completely unpredictable if done right.

Be a hitter babe.
  #2  
Old 10-28-2020, 08:26 AM
roks1 roks1 is offline
Kobold

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Join Date: Nov 2011
Posts: 105
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Quote:
Originally Posted by roks1 [You must be logged in to view images. Log in or Register.]
Simple (or complex behind the wheels, i don't program this shit..)

Tie every raid mob to a secret spawn timer in addition to it's current spawn time.

Mob A (7 days with variance)
Mob B (7 days with variance)

okay nothing new here, now add

Mob A (7 days with variance) (has a % chance to spawn mob B .... or C or D at the same time it spawns.. think plane of fear repop)

So mob B has a chance to spawn early (unpredictably) with the spawn of a similar high value monster. This makes people keep their trackers up, but where? There's where the fun is added on top of more spawns.

So let's say cazic pops and yelinak wasnt due for 4 days
but the secret hidden small % chance to spawn hit lucky 7 and yelinak spawns 4 days early at the same time as Cazic.

Now the guilds racing for Cazic (lets be honest, knitting sweaters watching the discord / login screen for text messages) might learn Yelinak is up too and race for it, or since it was completely unexpected, a complete wild card guild might find themselves with a chance at Yelinak because they happened to track it while 300 other raiders are rushing into plane of fear in a wild frenzy.

Now the mobs tied together by the new simultaneous spawn variable can be random, or by tier or whatever, but wouldn't it be nice to have a raid solution or bandaid thats positive for everyone aka, more mobs, more surprises and more rookies getting to step up to the plate?


Think about it -- its unique, its fresh, and it's completely unpredictable if done right.

Be a hitter babe.
for page 2, DO IT
  #3  
Old 11-15-2020, 07:10 AM
roks1 roks1 is offline
Kobold

roks1's Avatar

Join Date: Nov 2011
Posts: 105
Default

Quote:
Originally Posted by roks1 [You must be logged in to view images. Log in or Register.]
Simple (or complex behind the wheels, i don't program this shit..)

Tie every raid mob to a secret spawn timer in addition to it's current spawn time.

Mob A (7 days with variance)
Mob B (7 days with variance)

okay nothing new here, now add

Mob A (7 days with variance) (has a % chance to spawn mob B .... or C or D at the same time it spawns.. think plane of fear repop)

So mob B has a chance to spawn early (unpredictably) with the spawn of a similar high value monster. This makes people keep their trackers up, but where? There's where the fun is added on top of more spawns.

So let's say cazic pops and yelinak wasnt due for 4 days
but the secret hidden small % chance to spawn hit lucky 7 and yelinak spawns 4 days early at the same time as Cazic.

Now the guilds racing for Cazic (lets be honest, knitting sweaters watching the discord / login screen for text messages) might learn Yelinak is up too and race for it, or since it was completely unexpected, a complete wild card guild might find themselves with a chance at Yelinak because they happened to track it while 300 other raiders are rushing into plane of fear in a wild frenzy.

Now the mobs tied together by the new simultaneous spawn variable can be random, or by tier or whatever, but wouldn't it be nice to have a raid solution or bandaid thats positive for everyone aka, more mobs, more surprises and more rookies getting to step up to the plate?


Think about it -- its unique, its fresh, and it's completely unpredictable if done right.

Be a hitter babe.
do it
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