1) 255 for sure - its anecdotal but I really noticed a difference with getting even a few more points of cha
2) I'd say get them all, but if you can't afford them, crowd control ones first, damage mitigation next, then your DD. Illusions you can get when you feel the need to go there (but troll is great for the regen and werewolf is great for the str). If you are going to be in a group your animation is useless, but I used it a lot while soloing.
3) Personal favourite is a cleric. A good cleric will keep you alive (and rez you when you are dead), but a great cleric will stun on a break, root for CC, can help with lull (maybe - cast +cha on them first) as well as keeping you and your pet alive. Others as mentioned are druids, shamans and necros. Fear kiting with a druid or necro is so much fun. Someone mentioned the innoruk snare - its not a great snare but better than nothing which makes inny shamans/cleric better than others.
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