Quote:
Originally Posted by NachtMystium
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I have never experienced VR whatsoever. how did it ruin first person screen games? i'm scared.
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i feel totally disconnected from my first person POVs thru pancake screen now. stereoscopic image and a real POV in the world put it totally to shame. I recently got my hands back from being crippled for 3 years and I can't even bring myself to play CS anymore (played it for 15 years).
I think the stereoscopy is the really irreplaceable part, even low poly stuff is WAY more gorgeous than the new calladuty. I recommend the game
Compound for the duke nukem VR experience. Being inside a low poly / lowres world is kind of a LSD dream come true. I do a couple runs of compound a day for my corona exercise.
Counterstrike in lasertag mode (pavlov vr) is light years cooler too. Most of the maps played are copies of CSGO maps, so you're actually inside Mirage etc, ported in bit by bit. I mean you get to go inside your computer, it's sooo cool esp. if you have a big empty space set up for it.
(Valve is a huge shit for not porting a CS to VR along with HL:Alyx.)
Anyway, VR is great exercise. It also does not aggravate old gamer/coder/writer RSI at all, so I would say it's super healthy. It's honestly the best way to play games. I'm all-in on it for first person games especially. The naysayers are generally weird luddites or parrots (also poor). The only downers are "lack of content" (I only play a few games anyway) and small, insular playerbase for the PC vr exclusives (pavlov
[You must be logged in to view images. Log in or Register.]). Games that run on the Quest and phone and shit tend to be super populous tho.