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  #1  
Old 12-22-2020, 07:32 PM
Sabin76 Sabin76 is offline
Sarnak


Join Date: Oct 2011
Posts: 364
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Since it was brought up in the first thread and is relevant to this discussion:

http://web.archive.org/web/200103051...aps/eqexp.html

It actually seems that the information we were working off of on the wiki (and Blue, I guess) was incorrect.

For those that don't want to click the link, it is an XP calculator (much like the one in the OP) that has the Hell Level mods dating from mid-Velious (long before the "smoothing patch") and they fit to the OPs data pretty well:

1-29: 1
30-34: 1.1
35-39: 1.2
40-44: 1.3
45-50: 1.4
51: 1.5
52: 1.6
53: 1.7
54: 1.9
55: 2.1
56: 2.3
57: 2.5
58: 2.7
59: 3.0
60: 3.1

This shows that every level from 51-53 is a hell level, every level from 54-58 is a double hell level, and level 59 is a triple hell level. These are different from those found on the wiki, so if I can confirm that these are what are used and are correct, I will fix the wiki entry to reflect this.
  #2  
Old 12-30-2020, 05:03 PM
ewjax ewjax is offline
Aviak


Join Date: Oct 2019
Posts: 81
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I also have quantifiable data that supports the original post:

Data source: solo kills of entry area of Howling Stones mobs by a human Enchanter. Data gathered across many mobs and a curve fit performed to determine the average number of kills necessary to gain 1% exp.

Level 52: 1.14 kills
Level 53: 1.33 kills
Level 54: 2.86 kills
Level 55: 3.41 kills
Level 56: 3.62 kills

Conclusion: Level 54 is showing it is a double-hell level, as expected. However, Levels 55 and 56, supposedly only single-hell levels, should be showing much less exp required, but as can be seen, they are actually worse than 54.
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