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#1
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![]() Dealione is supposed to script first, he also shouts into the zone (Havent seen this yet either) once dead spawns a necro by the Iksar statue. After a turn in it spawns Streaven. Havent seen Dealinoe or his shouts thus can't tell if the rest of the quest event are working.
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My Characters:
Sslipknot Oppressor (55 Iksar warrior) Armandoe Hyperblade (51 Half elf Bard) Sslaythe (30 Iksar shaman) Leader of the Harbingers of Thule | ||
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#2
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![]() Going to have to be patient with this one, as it is quite involved.
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#3
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![]() I figured, just wanted to give you the heads up!
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My Characters:
Sslipknot Oppressor (55 Iksar warrior) Armandoe Hyperblade (51 Half elf Bard) Sslaythe (30 Iksar shaman) Leader of the Harbingers of Thule | ||
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#4
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![]() Has this been fixed yet? Also, according to http://wiki.project1999.org/index.php/Sergeant_Daelione, an ultra-rare drop on a two hour NPC spawn can't be correct, can it?
Edit: Killed Sergeant Daelione this morning (4/11), and he did not drop Daelione's Implant. [You must be logged in to view images. Log in or Register.] http://eqbeastiary.allakhazam.com/search.shtml?id=5305 | ||
Last edited by Pillow Armadillo; 05-27-2011 at 01:50 AM..
Reason: wiki source
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#5
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![]() I'm curious if anyone has completed this yet...I've killed Daelione twice and he hasn't dropped the implant. But, I pulled him to Vekis' spawn point and when he died Vekis *did* spawn. I'm pretty sure the implant should drop every time but not positive.
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#6
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![]() 4 kills now and no implant. I'd like to know if it is dropping or not...and then I would be curious to know if Streaven is spawning once the implant is handed in to Vekis. This quest seems pretty obscure and I can't find any information on drop rates or anything like that.
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#7
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![]() Confirming Daelione's Implant doesn't seem to drop, killed him many times and he only drops weapons.
Here's confirmation this quest was completed as early as Nov 2000, so the implant should be dropping: http://web.archive.org/web/200104200...html?quest=805 | ||
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#8
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![]() Fixed a while ago.
Moving to resolved. Note: With this quest we had to take some liberty creating the specifics, so if you find something that isn't correct, create a new bug report. | ||
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