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Old 05-10-2021, 09:24 PM
loramin loramin is offline
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Quote:
Originally Posted by Blingy [You must be logged in to view images. Log in or Register.]
Nanrum has always been blue higher level. My level 54 water pet could take 4 normal guards unassisted before. Same pet at full health against pre-patch Nanrum would be a challenging fight. I've farmed Grobb for several levels. Most of the guards are very easy. Nanrum has never been easy. Guild masters have been impossible.

Now I can still take 4 regular guards but requires some nuking. Nanrum is now impossible. I'm tempted to make a set of banded armor for my pet to see if that helps against Nanrum.

Bottom line, the level 50+ pets have taken a pretty significant hit.
Hmmm ... I thought he was always the same level as the other guards, just overpowered and with way more hit points ... but the wiki (https://wiki.project1999.com/Basher_Nanrum) suggests he's always been a few levels higher, so I must have misremembered that. I guess his level didn't change (although we'd need a level 45 to con him to be sure)?

In any case, he is a quest NPC (https://wiki.project1999.com/A_Job_for_Nanrum), and key NPCs (quest NPCs, guards of newbie areas, etc.) were often made more powerful, to ensure that they stayed alive for players to use them.

Thus, it's not a bug that he's more powerful than the others ... but the bottom line (that Mage pets are far weaker now) remains true regardless.
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