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#1
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Its a well rounded game. Crafting is lacking but useful. Lots of freedom in builds, open world skill-based pvp if you want it, territory control and bonuses. The movement feels pretty good, still a little bit choppy tho.
It feels very main stream MMO in the way of questing, but at the same feels like it was right on the edge of being a full loot pvp mmo before intervention. I've been pvp flagged since I joined my faction, managing to taking down quite a few players that where as much as 11 levels higher than me and winning a few 2v1s and a 3v1.
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#2
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#4
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#5
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#6
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Looks like the devs of new world are working hard at tweaking things while adding content simultaneously. What makes you think they can't improve the pvp in the next two months? Just saw there are now additional pvp modes, zones, weapons and abilities. I also have gripes as an observer. How about the recycling of npc models like bosses being scaled and reskinned models of regular mobs.
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