#11
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best innovation would be link your in game account to your forum account and show the amount of hours played so i can ignore all the idiots
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Hey CSR When Will PNP Rule 14 Be Enforced?
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#12
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Quote:
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#13
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I don't think it will be any one 'feature' that defines or sets it apart from the rest. But high polish and I personally hope focus on the core game-play and content as opposed to payment models / hooks.
If there is one thing I would be impressed by it would be a well polished VR-MMO. Unfortunately with the price point of VR systems it would most likely also have to be fully playable non-VR as the initial cost of VR would price out a lot of players.
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What does Khikik do here? - https://i.imgur.com/JvxaZ9u.mp4
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#14
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Being able to buy a coloured 3D print of your character model would be cool.
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#15
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You go to a local clinic to have a licensed medical professional record your height, weight, BMI, burst/sustained run speed on a treadmill, jump height, other biometrics, etc. for submission to the developer as part of the character creation process and that determines your character's abilities.
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Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
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#16
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#17
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#18
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#19
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LOL
OP thinks fat pudgy revolting snaggletooths are actually going to upload their disgusting face for everyone to laugh at | ||
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#20
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As mentioned prior, NFTs intertwined with in-game usability are the next major MMO breakthrough in my mind. NFTs with utility (entertainment) will be quite the sight to see when it comes to fruition. We'll see if it can scale though, I don't think we're there yet.
As a thought experiment, I find it interesting that the way items are generated in classic Everquest play well in a future where NFTs are commonplace. Imagine game items like Manastones, Fungi Staves, etc trackable on a blockchain. Personal feelings on this aside, I think this path is inevitable. | ||
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