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  #1  
Old 03-25-2010, 03:41 AM
Mabaw Mabaw is offline
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Default Jar of acid

Merchents are missing Jar of Acid, and Empty Vial.

should be sold at merchents who also sell Resin and Jar of Laquer
  #2  
Old 04-02-2010, 01:09 PM
Webwolf Webwolf is offline
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I can confirm this. Without these components you cannot dye fine plate.
There used to be only two merchants who sold the jar of acid and and empty vials, Grham Embersmith in High Keep and Ukla in Rathe Mountains. As of now they only sell part of the items needed and the book on how to dye and stain.

Source:
http://web.archive.org/web/200010111...high_keep.html
http://web.archive.org/web/200010120...rathe_mts.html
  #3  
Old 04-04-2010, 02:21 AM
Webwolf Webwolf is offline
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/bump because it didn't get a reply by one of the devs.
  #4  
Old 04-04-2010, 02:26 AM
Gorgetrapper Gorgetrapper is offline
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From what I remember, dye'ing isn't in the game.
  #5  
Old 04-04-2010, 11:41 AM
Webwolf Webwolf is offline
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From what I can see dyeing fine plate is in game as it should be but two of the merchant sold components are missing.
  #6  
Old 04-04-2010, 11:50 AM
Gorgetrapper Gorgetrapper is offline
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This is why I say dye'ing should not be in the game. It was introduced when Legacy of Ykesha was released, or so it is said.

Quote:

The Legacy of Ykesha is the fifth expansion for the popular MMORPG EverQuest.
Overview
The fifth expansion to EverQuest was a bit of a change from the previous four expansions. For one, it was much smaller in size. It also did not add much in the way of new content for high level players. Some of the expansion's highlights included:

* New Playable Race: Frogloks, a race of nobe frog men, had been in the game since launch, but only as NPC's.
* New Map System: A new cartography system allowed players to edit, create, and share in-game maps of the world.
* Guild Management: A new menu allowed players to quickly see guild members' name, location, rank, level, and other info.
* Armor Dye: Players could now purchase and craft armor dye to make a fashion statement.
* Increased Storage: Players' bank size doubled to 16 available slots.
* New Equipment Slot: Charms were added to the game giving unique and sometimes unusual benefits.
* New Mounts: Giant lizards known as Drogmors are purchasable from the Gulf of Gunthak.
* Downloadable: Ykesha was the first expansion available via download. A limited run of discs were available at retail.
http://www.giantbomb.com/everquest-t...esha/61-14656/
  #7  
Old 04-04-2010, 03:40 PM
Webwolf Webwolf is offline
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Gorgetrapper you just proved that you probably never played EQ Classic in the first place. Dyeing fine plate by Blacksmiths has been arround since classic. Dyeing any piece of armor by anyone is what was introduced in Legacy of Ykesha. Try to at least read the posts and comprehend them before you give your opinion. Is people like you that causes the devs to be confused about these types of subjects.
  #8  
Old 04-04-2010, 04:16 PM
President President is offline
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Quote:
Originally Posted by Webwolf [You must be logged in to view images. Log in or Register.]
Gorgetrapper you just proved that you probably never played EQ Classic in the first place. Dyeing fine plate by Blacksmiths has been arround since classic. Dyeing any piece of armor by anyone is what was introduced in Legacy of Ykesha. Try to at least read the posts and comprehend them before you give your opinion. Is people like you that causes the devs to be confused about these types of subjects.
This was already discussed at length in other threads. I believe the conclusion was (buy devs) that dying armor was not in classic.

Your welcome to go through Alla or patch notes and prove them wrong.
  #9  
Old 04-04-2010, 06:33 PM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by Webwolf [You must be logged in to view images. Log in or Register.]
Dyeing fine plate by Blacksmiths has been arround since classic.
Webwolf, you just proved that you were not around during classic (or that your memory is FUBAR).
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  #10  
Old 04-04-2010, 05:39 PM
PearlJammzz PearlJammzz is offline
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Here is what the book reads:


How to Dye and Stain

Dyes are made from the extracts of plants and other organic material. You must go out and collect items from the environment to make the colors you desire.

Some include: permafrost crystals, evergreen leafs, sarcoscypha fungus, russet oxide, jack-o-lantern fungus, iron oxide, and charcoal.

Once you have collected an item, one who is skilled in the art of alchemy or poison making can extract the colors. This is done by combining it with a flask of water and an empty vial. This will create the extract.

From here you must purchase resin, a medium clay jar and combine it with the extract. One, two, or three resins combined will provide a different shade of the color.

Staining your Armor:

To apply your product to a piece of fine steel plate, you must forge the armor with lacquer, the dye, and a jar of acid.

Once this process is finished you will not be able to remove the stain from your armor.

As you can see it's MUCH different than the prismatic dyes that were added later. The prismatic dyes let you change any armor piece, at any time. Cloth, leather, chain, plate, whatever. This stuff is used ONLY for fine plate AND you have to forge the dye with the fine plate. This isn't the whole change colors on a whim thing that happened in LoY.

I also found a reference to it on alla. I am sure if someone spent the time going through the different items that are required for the combines they could find more/similar comments. Notice the comment that is in may of 2001. That's Velious era. Check it:

http://everquest.allakhazam.com/db/i...98892037999842
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