#21
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WTB pet window PST
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#22
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I'll have you know I made proper velious buttons for it you ingrates! so someone just has to flip a switch if it's classic who's got the timeline, paging dr loramin, dr loramin.
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#24
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one of them gets older this month.
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#25
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Quote:
OP, if pet window is a dealbreaker for you, reroll on blue, they have it there. It will never be added on green.
__________________
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#26
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Yet another reason blue should just progress to Luclin. Justify keeping the pet window that way.
__________________
P99: [60 Grandmaster] Carceret (Human) <Good Guys>
P99: [60 Warder] Bloodraven the Pathfinder (Human) <Good Guys> P99: [60 Sorcerer] Melisandre (Human) <Auld Lang Syne> P99: [52 Champion] Alysane (Barbarian) <Auld Lang Syne> SZ : [65 Lord Protector] Cochise (Erudite) <Sanctus Lumen> | ||
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#27
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Adding a pet window will not "break the Classic experience"... Having 1 or 2 QOL items in game IMO would be a welcome addition. Why not just have a Vote? and put this to bed?
But honestly the bigger reason is not so much the pet window, even though I think it would be welcomed... TO me its the UI itself it is very hard to see even after changing the background, the item screen and all other boxes just straight up hurt my eyes. And its not the UI that brings the classic experience its the people and the gameplay. | ||
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#28
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Did you really have nothing better to do than create a boring troll post about the UI just to try and annoy everyone?
FYI for anyone wondering: If the boxes are hard to see for you, you can change the color and opacity as well as the text color too I believe. | ||
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#29
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I didn't know you did work for the green client jib that's awesome. I love the marble\stone bags
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#30
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yeah i can feel the pet window pain
I was originally going to play a necromancer on launch but having to click back and forth on my pet to the mob was driving me nuts | ||
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