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#1
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I am sorry that Everquest 1 was not designed with this kind of racing in mind, where 100ms is the difference between victory and defeat. You will never get that kind of functionality out of EQ, and there will always be someone with an advantage simply due to their proximity to the P99 servers.
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#2
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The cheating isn’t designed to make them “far ahead” of the non cheaters. It’s a race. They don’t need to be far ahead because the script makes them react instantly upon the spawn of the mob to start running. Someone not cheating wouldn’t be able to react that fast and therefore as long as the person/people scripting don’t make a mistake and like run into a wall or something they will always stay ahead of the non cheaters. It’s literally been proven many times as a result of this type of stuff. | |||
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#3
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#4
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Lag doesn’t happen over and over. Stop arguing just for the sake of arguing especially about something that was literally proven months ago | |||
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#5
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__________________
Wulfgur <Vanquish>
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#6
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Both scripted characters react literally the same second of the spawn so it’s quite clearly automated. Anyone pretending it’s not is being purposefully ignorant | |||
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#7
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#8
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__________________
Wulfgur <Vanquish>
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