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  #11  
Old 04-28-2022, 12:48 PM
Naethyn Naethyn is offline
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  #12  
Old 04-28-2022, 12:48 PM
Raj Raj is offline
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Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
Great truth. I dont think about it as an artform, but it sure as hell is.



Though i would agree with you in a "game balance" sense you are correct, a rogue, can beat a wizard in 1v1 face off fuels in WOW

But EQ creates a more, social, and realistic Gang like mentality... where you have the heavy hitting psychopaths you need to bring with you, the smart healers, and then the cannon fodder...

Its like, you have to work together, just like IRL, in pvp especially in this game to ever get ahead with it.

PvE has been min maxed to basically be a solo game to 60.. but pvp is still more of a group content feature in this game, and it is IRL too, and that I like.
You make some very good points about P99 social dynamics. However, in real life most of us dont have to team up with psychopaths 90% of the time in our daily lives. Maybe i misunderstood and you were referring to moments of violence IRL like violent sports or wars? Even still i dont believe you have to be a psychopath or ally with them in violent scenarios to succeed.
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  #13  
Old 04-28-2022, 12:59 PM
Jibartik Jibartik is offline
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well most of us are not roaming around trying to defend ourselves from roaming bands of psychopaths'... (yet)

I mean like, in a situation where youd need to behave like characters on a pvp server, not when we're grocery shopping (well grocery shopping after the apocalypse that is definitely coming, then yes, but until then)

Also fwiw the psycopaths in our group might be in the pentagon or wear a badge, and we've just made a very comfortable zerg guild with a decent loot council run DKP system.
Last edited by Jibartik; 04-28-2022 at 01:02 PM..
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  #14  
Old 04-28-2022, 01:04 PM
Raj Raj is offline
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Ah well, in a purely chaotic scene or event...then yes mostly controllable psychopaths could very much come in handy on The team! XD

I have heard certain jobs are super chaotic/unpredictable...you seem or strive for elements of danger or chaos...how satisfied would you say you are at your current job Jib?
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  #15  
Old 04-28-2022, 01:12 PM
Jibartik Jibartik is offline
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Work is great but I just prefer waking the sleeper.
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  #16  
Old 04-28-2022, 01:48 PM
MrSparkle001 MrSparkle001 is offline
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Originally Posted by Raj [You must be logged in to view images. Log in or Register.]
There are literally 100s of extremely good video games that are NOT MMOs in the world.

Sometimes I am pretty curious why the overwhelming majority of other video games that get talked about hete are MMOs? Not to be demeaning, but alot of MMOs or the vast majority of the MMO catalogue to me seem like...an addiction or urge to many as opposed to an objectively fine bottle of wine or limited experience.

Am I just Being obtuse or presumtuous or are some of us possibly suffering from some MMO jonesing or addiction if we arent playing 1? [You must be logged in to view images. Log in or Register.]

Diablo games and Borderlands are very fun PvE multiplayer games. I suggest a break from MMOs if one is getting super lackluster or feels like a chore. EQ is always more fun to me after a significant break for example.
Those kinds of games don't foster the sense of community a good MMORPG does.

I took a significant break myself, a few years actually. Out of nowhere I got the urge to log in again, and seeing those classic Everquest zones gave me a feeling like I was "home" again. Other games don't do that, only good MMORPGs.
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  #17  
Old 04-28-2022, 01:56 PM
Raj Raj is offline
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Originally Posted by MrSparkle001 [You must be logged in to view images. Log in or Register.]
Those kinds of games don't foster the sense of community a good MMORPG does.

I took a significant break myself, a few years actually. Out of nowhere I got the urge to log in again, and seeing those classic Everquest zones gave me a feeling like I was "home" again. Other games don't do that, only good MMORPGs.
Thank you for sharing this my friend! I wonder if a decently high percentage of us gamers that prefer MMOs either feel like they are lacking a solid community IRL or are rather isolated socially IRL?

For whatever reason, i always feel opposite in P99 or most MMOs when I play them. I feel I increasingly get more seperated or isolated from RL communities or friendships and the lack of real faces or reality elements in an MMO make me feel more alone and sometimes hollow bordering on depression.
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  #18  
Old 04-28-2022, 02:28 PM
Jibartik Jibartik is offline
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Quote:
solid community IRL or are rather isolated socially IRL?
We're here to speak to those like ourselves that resonate on a level that puts them just on the edge between reality and the real reality(norrath).
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  #19  
Old 04-28-2022, 02:45 PM
MrSparkle001 MrSparkle001 is offline
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Quote:
Originally Posted by Raj [You must be logged in to view images. Log in or Register.]
Thank you for sharing this my friend! I wonder if a decently high percentage of us gamers that prefer MMOs either feel like they are lacking a solid community IRL or are rather isolated socially IRL?

For whatever reason, i always feel opposite in P99 or most MMOs when I play them. I feel I increasingly get more seperated or isolated from RL communities or friendships and the lack of real faces or reality elements in an MMO make me feel more alone and sometimes hollow bordering on depression.
Not for everyone. For some (probably more than some) MMORPGs are their social life. I call them the monitor-tanned.

For others like myself, it's just an alternate reality to log in to after work for an hour or two. All real people but in a fake world and it's kind of a trip when you think about it.

I don't really prefer MMORPGs, I just tend to find them more engaging overall. I play very few games. Very few.
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Old 04-28-2022, 02:48 PM
Gustoo Gustoo is offline
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Quote:
Originally Posted by Raj [You must be logged in to view images. Log in or Register.]

For whatever reason, i always feel opposite in P99 or most MMOs when I play them. I feel I increasingly get more seperated or isolated from RL communities or friendships and the lack of real faces or reality elements in an MMO make me feel more alone and sometimes hollow bordering on depression.
This is well documented, with lots of news pieces and some studies on depression and MMO's, everquest specifically since it was the first one to have cultural impact.

There are lots of reasons. Having a bunch of satisfying (endorphin producing) tasks to accomplish in the game diminishes the value of the unsatisfying tasks like doing laundry, dishes, cooling meals. Those regular life tasks can also be endorphin producing but as you play the game your progress in the game is more interesting than your sustaining regular life inside the confines of your home, and as you mentioned your real life community and interactions decrease over time as you put more of yourself into the game.

Thats why there is always a lot of unhealthy people playing these games. It's a tough thing, to like these games but to manage real world responsibilities and health at the same time.
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