#62
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At any rate, I'm sure the brain room interlopers didn't take advantage of any of the pats being down between brain and PH when sniping the pull. | |||
#63
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#64
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It's not like it was a wipe situation, that's totally understandable- you wipe and somebody else is set up and ready, yeah you're gonna lose your camp. This is why GM's have had to specify "a reasonable amount of time," which has to be interpreted individually in each case, because there's a difference between stalling on a pull purposefully and normal EQ chaos that happens at a camp. But when you instead want to be like "get gud, you lost the camp because there was any opportunity at all for someone to tag the PH" you're actually part of the problem, not the solution.
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Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | |||
#65
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#66
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Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | |||
#67
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#69
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This isn't a competitive raid FTE, where one failed pull SHOULD allow another force to take the mob, this is grouping. The rules are the way they are because grouping and holding a camp are supposed to work differently and be less competitive than raiding, or at least that is what the staff seems to be trying to get across. Folks that want to MAKE things more competitive by trying to lawyerquest folks out of their camps by twisting the rules against their own spirit, like Wraz here, are the reasons we make posts like this.
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Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | |||
#70
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This is the most profitable camp in the game, you are acting like you were in Black Burrow or some shit
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