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#11
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Sounds like you might have found your issue. The fact that your bug crash report keeps going after if fails to load the particle texture tells me its not what is crashing you.
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#12
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Failed to create texture is a result of loading into the game, not in any way shape or form related to the network code within the eq client.
LDing does not display a message in the dbg.txt file until you are fully timed out. (typically, anyway) Issues like these are always a network issue for reference.
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | ||
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#13
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I agree secrects that it was/is network related but I was/am so frustrated I was grasping at straws with the dbg.txt. I was very excited to find a classic Eq server and very more excited when my wife out of the blue said to me "Hey I will give that a try" that I would have do almost anything to get it to work. I believed so strongly that it is network related that I went out and bought the dlink and a new cable modem and when that did not fix it I just started grasping to be honest. Thanks to all that have taken the time to read the post and reply back with info. We are grateful.
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#14
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After a few days now I still have zero issues since turning off SPI on my router during game play. As soon as I enable it we crash almost ever zone again so this in fact is our issue and fix. On a side note I in my first post I said Wineq2 was having login issues however the issue was me not setting it under the properties to run as an admin on win7. While Wineq2 it self did not fix my issue it does help the everquest run smoother on my system. Once again thanks for those that gave advice. I am grateful for your help.
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