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			#591  
			
			
			
			
			
		 
		
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		1: Mage is a better group DPS class than Shaman 
			2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member?  | |||
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			#592  
			
			
			
			
			
		 
		
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			#593  
			
			
			
			
			
		 
		
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			 Quote: 
	
 Are Braindead 
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		1: Mage is a better group DPS class than Shaman 
			2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member?  | |||
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			#594  
			
			
			
			
			
		 
		
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			 I am not.  
		
		
		
		
		
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 Provide evidence for your claims please, or admit defeat. 
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			#595  
			
			
			
			
			
		 
		
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 I think safetywise it would depend on the mobs MR. Enchanter can debuff -80 with some cheap items, bit more with some slightly more expensive ones,topping out at -95 I believe. If the mobs aren't very high mr,that should bring most to near zero  | |||
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			#596  
			
			
			
			
			
		 
		
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			#597  
			
			
			
			
			
		 
		
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			 Debate has subtly shifted from shaman matching magician damage in normal situatons--that's been largely walked back from--to the classic offense vs. defense/utility debate that will rage as long as this genre exists.  Nobody's winning that one and if someone even could it would indicate a major game balance problem.  
		
		
		
		
		
		
		My problem with a magician isn't even the shaman, exactly, but that unless I need to be Call of the Hero'd someplace I will always prefer a necromancer. A Shaman can at least justify himself once in awhile--your cleric goes AFK, or doesn't log on, you go to West Wastes and want a pseudo-tank, etc. I regard both magician and shaman as a 4th in that group as a battle of the back-ups but between them I still like the shaman better, accepting that in practice the difference in outcome will be relatively minor in either case and there are some individual locations that favor the magician. Danth  | ||
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			#598  
			
			
			
			
			
		 
		
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 Malo is helpful for sure, especially since a lot of enchanters for some reason don't use the cheap -mr gear.  | |||
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			#599  
			
			
			
			
			
		 
		
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 Math-wise Mage and Shaman DPS doesn't have a vast gulf, like people have been trying to claim. The entire argument of bringing a Mage is Malo + Charm Break Safety + DPS. A Shaman has Malo + Charm Break Safety covered, and DPS wise the different isn't vast. A difference in 30 DPS isn't going to matter with two Charmed Enchanter pets. A Shaman is simply bringing a much broader toolkit to the table without a huge sacrifice in DPS. Again, this is assuming a level 60 group that doesn't need CoTH. As I have always stated, a Mage is superior levels 1-59, because Torpor is what pushes the Shaman ahead. 
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						Last edited by DeathsSilkyMist; 08-25-2022 at 02:40 PM..
					
					
				
			 
		
		
		
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			#600  
			
			
			
			
			
		 
		
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 The pathological lying and twisting your counter arguments into something they weren't. We're arguing about why mage is better, then you bring in the insane argument that the shaman isn't so redundant if the cleric can throw in his animation when he heals. That's when I said, by that logic, even a druid is better. Druid would bring damage shield, evac, better nukes and even a potential 3rd charm if it were something like Chardok. No, noone is arguing for a druid. That's correct. Stop deliberately misinterpreting that point I made, because we all know we're talking about a mage overtaking a shaman here.  | |||
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