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Old 08-26-2022, 03:15 PM
PlsNoBan PlsNoBan is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
OP didn't pick a Mage at all, which means the pro-Mage side lost[You must be logged in to view images. Log in or Register.]
OP very obviously chose classes based on preferences or other factors and veered away from what any of us would consider the best min/max choice. The fact that you're actually trying to spin this as support for your stupid bullshit is astounding.
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
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  #2  
Old 08-26-2022, 03:19 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
OP very obviously chose classes based on preferences or other factors and veered away from what any of us would consider the best min/max choice. The fact that you're actually trying to spin this as support for your stupid bullshit is astounding.
Someone's mad the pro Mage team lost. Utility won out over DPS, which is why Necro/Shaman were preferred. It matches my arguments, while disproves yours.

The current data, for people interested:

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
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Here is Troxx's data for reference. It is using his own standards of being in a group for an extended period of time. He is doing... 79 DPS (without damage shield). It is the precise number I calculated. His DPS is 40 simply because he is nuking more per encounter, but math-wise this also means they aren't pulling mobs that fast. His previous encounter data shows an average kill speed of 36 seconds, and he has yet to provide average kill speed for this data set.

There are two ways you can interpret this data:

1. You can believe Troxx, who is claiming his DPS parser is undervaluing the data by 30%. If that is true, then honestly all of the data he has posted so far is meaningless because his parser is wrong, and he needs to get a better parser.

2. GamParse did it's job and parsed Troxx's DPS correctly. The reason why he thinks the data is undervalued by 30% is because his similarly equipped Monk can do 70 DPS when he isn't pulling. That is where he is getting the 30% number, 70 x 0.7 = 49. The flaw in Troxx's logic is the Monk is only losing 30% DPS because he is pulling, NOT because the parser is wrong. Troxx isn't pulling, he is just sitting in camp DPSing and parsing. He is not losing any DPS, so there is no 30% loss for him. He is basically falsely assuming that if the Monk loses 30% DPS, everybody else is losing 30% DPS too. The parser is correct, and Troxx is wrong.

Either way, he basically has nothing to back up his silly points. The burden of proof now lies on him to either provide better data, or prove his parser is undervaluing all DPS by 30%, and not just the Monk who is pulling lol.

https://www.project1999.com/forums/s...&postcount=638 - Here is real objective data for DPS comparisons between a Mage and a Shaman, using a level 49 Sebilis Mob. A Shaman can do 55.2 DPS, a Mage can do 82.7 with damage shield. The difference is only 27.5 DPS. This is a level 60 Mage vs. a level 60 Shaman, no clickies or mana buffs, and assuming the group is killing a mob every 36 seconds.
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