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#1
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![]() ...more or less random spawn timers on raidmobs, whit serverwide messages when a raidmob spawns?
I know it sounds silly, but why not? It would create a way more classic feeling than we have now. Every(or at least most) boss spawns would result in a race between multiple guilds, since everyone would always know when something spawns. - It would end poopsocking and similar things (like logging out a whole raid buffed at a target) - It would end the need of countless hours of tracking This would be awesome, imo. Imagine the fun. /flame on (in b4 someone claims i just want the rules changed cause we are getting "competition" (read: poopsock) atm, i just want to end the fucking ridicoulous poopsocking) | ||
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#2
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![]() Interesting idea but it would kinda kill the classic feel for everyone but the people raiding.
Level 1 warrior killing mobs in Nek forest You have slashed a tree snake for 3 points of damage Everyone prepare yourselves, Lord Trakanon has spawned and is ready to be conquered. you have slashed a tree snake for 5 points of damage. Everyone prepare yourselves, Venril Sathir has spawned and is ready to be conquered. You have slain a tree snake. | ||
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#3
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![]() Yeah so the Euro guild can get 100% of the random ones that spawn during your raid times.
How about Trak stays how he is and we figure out a way to stop a giant petition fest every 3 days | ||
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#4
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![]() Well raidmobs dont spawn that often, i doubt it would be very annoying for anyone. Maybe you could make the message so everyone can turn it off.
@Tiggles i dont see any advantage there for us since you have way more members than we do, and therefore more people online at most times of the day. | ||
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#5
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![]() Quote:
Why are spawn times an issue now but they weren't for the last several months? | |||
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#6
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![]() Cause people started poopsocking now and it makes the game worse, for everyone involved. Nobody complained when nobody poopsocked.
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#7
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![]() I'm telling ya. Raid targets respawn in an hour. Problem solved. Eventually.
__________________
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#8
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![]() Quote:
If TR is so much better at "mobilization" and has "better players", then why not challenge yourselves by changing your remaining bind points at the ledge and fighting down from the zone in and let other guilds spend their time as they may please? If one guild wants to sit at a spawn for 48 hours, why not let them? You expect them to fail. If a "lesser" guild is prepping to engage a boss, why not let them have a shot? Again, we all know you fully expect them to fail because they are "inferior" and that the bosses are "already yours". You in theory should be able to clean up the resulting aftermath for easy uncontested kills. Oh wait, because you just want the kill (or loot or denial of loot to others) through any means necessary including, but not limited to, poopsocking, aggroing off pullers, training, and outright kill stealing. Keep cranking out those DKP. | |||
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#10
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![]() I think the only solution to your problem is that you all realize that its a EMU server of a what, 12? year old game. Game being the key word. You dont have to poopsock or track for hours upon hours because you know what, it doesnt give you anything at all - pixels dont have some hidden value. Learn to prioritize m8s!
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