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Old 08-04-2011, 01:06 PM
Loke Loke is offline
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Join Date: Feb 2010
Location: AKANON PROBABLY
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Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
I don't see how 100% variance will eliminate poopsocking between two guilds who have already demonstrated they will do whatever it takes to kill the target first. And if that means poopsocking longer because the spawn window is greater, then that's what it will boil down to until you burn everyone in your guilds out until you can no longer muster a raid force, and then you'll have to merge/mass-recruit again.

As was said above, the only way to fix this is to change the attitudes. VP is not important. The world will not end if someone else gets a raid target. People won't remember what pixels you had.
I disagree, you realize that they'd have to spend 24 hours a day, 7 days a week on every spawn they wanted to poopsock? I'm as hard core as the next power gamer, but that simply isn't possible. Even with the 15 man rule that would mean 15 people actively online in one spot for.. well, ever. I'm willing to bet 100k that no guild would do that. What would happen is guilds would find a location that they feel allowed them the quickest access to the mobs they want. Maybe people would camp down in trak's lair, but unless they plan on spending every waking second down there for the rest of the time they play here, they're going to leave eventually. I honestly think it would force guilds into mobilization more - while Trak's lair might be the home base for guilds to mobilize from, the poopsocking would have to essentially end.
 


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