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#6
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Some are just a little more complex: for instance, some camps have a chance of two differed PHs or two different nameds, so you can get one of three mobs appearing. But some get crazy complex. Quillmane is one common example, but I'm currently experiencing the hell of the Magician epic, which requires Magi Pasta (Magi P'tasa), a Hate mini. The Magi shares ten different spawn points with a nine other nameds ... plus some non-nameds. Oh, and did I mention that every one of those spawns has a respawn time that varies by a day, so if you kill one it's replacement might show up between 2.5-3.5 days?
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