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[DAMAGE BONUSES; Two Hand Blunt]
(FAST) IF WeaponDelay <= 27 1.) DamangeBonus = One Handed DamageBonus + 1 * Damage Bonuses are always rounded down (ie, 7.65 = 7). (MEDIUM) IF WeaponDelay >= 28 AND <= 39 1.) DamageBonus = One Handed DamageBonus + (Level - 27) / 4 (SLOW) IF WeaponDelay >= 40 AND <= 42 1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + 1 (VERY SLOW) IF WeaponDelay > 42 1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + (WeaponDelay - 34) / 3 http://web.archive.org/web/200103021...ls/damage1.php | ||
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