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  #1  
Old 02-07-2024, 05:19 AM
coffin_aoe coffin_aoe is offline
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Quote:
Originally Posted by Ciderpress [You must be logged in to view images. Log in or Register.]
Oh ... It will also start regening HP as if it were disengaged...
which is 5% per tick... thats how i check if its blurred.
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  #2  
Old 02-09-2024, 04:09 PM
eqravenprince eqravenprince is offline
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So what does a pro enchanter do with pet after he kills the mob but is at low health? Do you invis, then kill the mob?
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  #3  
Old 02-10-2024, 02:07 AM
Videri Videri is offline
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Quote:
Originally Posted by eqravenprince [You must be logged in to view images. Log in or Register.]
So what does a pro enchanter do with pet after he kills the mob but is at low health? Do you invis, then kill the mob?
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Originally Posted by spoil [You must be logged in to view images. Log in or Register.]
You want to break charm before your pet kills the mob to get full exp. Root the mob, break charm, stun (or CC) pet, nuke pet, nuke mob. If your pet kills the mob just guard the pet and back up so you can break charm and lock it down without taking a hit, then nuke it.
This guy nailed it.

If your pet actually kills the other mob (because of circumstances, or accident, or you're not trying that hard at the time), you could keep using that pet to kill the next mob. You can also sit and camp out and log back in and start fresh if you want. You'd want to make sure the pet is not going to aggro you when you log in.
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  #4  
Old 03-05-2024, 12:45 AM
Rimitto Rimitto is offline
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Quote:
Originally Posted by eqravenprince [You must be logged in to view images. Log in or Register.]
So what does a pro enchanter do with pet after he kills the mob but is at low health? Do you invis, then kill the mob?
Goblin Gazuichi Ring is pretty nice for doing that. Clicky-Ring that breaks charm.
IMO, Enchanter is more about mana management than anything else.
At low levels, charm is just sadism. Animations are far better.
At high levels, charm is necessary, Animations are for fear-kiting or non-threatening mobs, OR when you want to do some really slow killing without paying much attention.

personally speaking, I think it's all a matter of playstyle at some point. Others have mentioned AoE mezz/stuns... I never use those. I prefer single targetting with root's mezz and deeds. the deeds line of speeds (haste debuff) turns the tides in 1v1 fights REALLL FAST.

There's also something to be said about the RUNE spells. They are great at stopping you from getting smacked while you're "taking 2 mobs at once from a charm break". I assume most people skip them because you need ingredients which cost money... but at what point is money worth time? This is especially true in dungeons where everything is 1 step away from aggro. You should always have a spare -flee- spot to be able to sit and regen or sit and gate

think of charming like an art instead of a science and it'll become easier.
You never empty your entire can of paint on a canvas right? You just use however much you need to paint the picture.
Personally speaking, I think 90% of most problems people have with charming come from either not having good mana management or trying to charm-kite too early.
If you're below 30, it's too early.
I can tank a raid mob as an enchanter, but why would I? Same logic with charming under 30.
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  #5  
Old 03-05-2024, 02:19 PM
Toxigen Toxigen is offline
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Quote:
Originally Posted by Rimitto [You must be logged in to view images. Log in or Register.]
Others have mentioned AoE mezz/stuns... I never use those.
oh young grasshoppa, so much to learn
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  #6  
Old 03-05-2024, 06:13 PM
WarpathEQ WarpathEQ is offline
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I still have alot to learn in the enchanter world since I've only been playing around with a bot and never built one from the group up but I'm definitely always leary of:

A) Enchanters that are willing to group at high levels (why aren't you soloing?)
B) Enchanters that don't charm pets at high levels for exp grinding
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  #7  
Old 03-06-2024, 09:12 AM
Toxigen Toxigen is offline
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Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
I still have alot to learn in the enchanter world since I've only been playing around with a bot and never built one from the group up but I'm definitely always leary of:

A) Enchanters that are willing to group at high levels (why aren't you soloing?)
I always enjoyed grouping. Its fun to be the hero.

I'd just leave shitter groups though. I don't mind mistakes but bad attitudes / squabbling over nonsense / intentional poor play? I'd just gate out w/ a hasted pet left behind.
Last edited by Toxigen; 03-06-2024 at 09:15 AM..
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