#31
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Quote:
Can go farm Ice Giant toes or Droga, but its kind of peasant farming relative to the better gear farms.
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | |||
#32
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I main a Rogue, and its pretty fun. You have to group to level up for the most part, there's some solo possibilities but they're hard especially if you're not twinked out. I found quest based XP to be some of the best while soloing (sarnak war braids and shardwing courier, the first because the targets are full green in your mid 50's but still give decent XP through the quest drop, and the second because its such a huge XP gain its worth the pain of bow kiting it). Group XP definitely way better though.
Its easy to get to the gear level where you can be helpful on raids since your epic is the easiest in the game, and noone is ever sad to have rogues at a raid. Most of your progression will come from raiding anyway.
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | ||
#33
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Quote:
So yea, don’t be shy: ask for help - many people in guilds are there to have adventures and help people out. You won’t put anyone out bu asking for a rogue epic - instead you’ll give them a fun adventure and hopefully a nee friend! Ps it will help out your own levelling and dps a lot.
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | |||
#34
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Just make your life easy and tunnel quest your way to nice twink gear and you can solo all the way up to 60
Fungi (in battle) + Mylokar's BP (out of battle fast heals) + Epic + Spine Break pots + Intimidation you can kill virtually anything that any other melee class can solo. Roughly 150k in gear. | ||
#35
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Intimidation works so rarely its a fun gimmick rather than a viable tactic... dont plan rogue fights around intimidate, the payoff is bad. Spine Break will root them anyways so sometimes it wont even work when it works [You must be logged in to view images. Log in or Register.]
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#36
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I exclusively used intimadation and spine break on the high green cons in the sarnak fort outside of Chardok anytime I was soloing from 55-60.
You are correct that even though spine break is technically a snare and not root that it works as a root in the sense that the mobs will not run when intimidated when the spine break is active. With that said I would average atleast 1 intimidation per fight after spine break wore off before the mob is dead allowing for additional backstab damage to be delivered while eliminating damage from tanking. It was often the difference between whether I could successfully kill the mob before he killed me or not and therefore the difference between whether I could solo or not as a fairly well geared rogue at 55+ (Epic+Fungi+Mrylokars+Edge of the Nightwalker) The success rate is much lower on blue cons and above but at that level you aren't going to be able to solo any blue cons anyway. In my experience you will get one intimidation per every 2 blue con mob. | ||
#38
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You get to a point where you can't take KC any longer and haven't quite gotten the people needed to form a chardok group that you might as well be productive.
Chardok Group > Soloing > KC Noobery | ||
#39
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They need to nerf KC zem into oblivion and buff the hell out of the good zones.
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