Quote:
Originally Posted by unroot
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is this how you describe the entire eq dungeon leveling experience? only the puller has fun?
please explain to me how dungeon camps work differently than exactly what unrooted dragons used to be which is a puller bringing a mob to a camp
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Where were we discussing fun? I was commenting on your use of "skill" as somebody who is most likely a warm body who sits at the entrance and contributes barely anything to the kill.
As far as dungeons, I'm not sure that's analogous at all. In dungeons, for the most part you're killing trash mobs for EXP with the occasional ability to pull something that drops something decent. In raids, especially in Velious, you're going after the top loot in the game. As a result, those zones are designed accordingly and you shouldn't just be able to skip everything to pull the boss.
If you wanted to say in order to pull the dragon you should have to pull every single mob on the path to the dragon to the entrance and kill it before you can pull the dragon, maybe then your argument would be relevant.