Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old 08-24-2011, 11:16 AM
Yukahwa Yukahwa is offline
Sarnak

Yukahwa's Avatar

Join Date: Jul 2011
Posts: 389
Default

Item loot is the only thing that makes the PVP actually intense and dangerous. It changes the dynamic and makes it so that ultra rich players are also risking their riches. Poor players risk less, but also will die more because they are weaker.

It means that ultra twinks wont get to just walk around with nothing to worry about. If you wear a fungi, you are not going to be messing around. Its better.

Coin loot certainly all coin. No XP gain. One item loot excluding weapons like it was for most of RZ. I don't think that on a PVP server recreation we need to go through all of the teathing periods of PVP including the length of time when weapons were lootable.

The above nailed it.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:23 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.