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Old 06-09-2025, 03:18 PM
Zuranthium Zuranthium is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
By floor they mean base value or absolute minimum?
That's the absolute minimum. Doesn't matter what your CHA is or what debuffs are used or what the level gap is, the roll can not be improved beyond that number. Not only that, but it applies every tick for ending early. Lull absolutely never meant you were free to roam around a certain area for minutes at a time, and even just for breaking a camp you pretty much were never going to fully lull a group of Level 40+ NPC's (and literally impossible to even land on Level 50+ NPC's).

Also, all non-damage spells in Classic EQ that weren't unresistible had a minimum 3% chance of resist no matter what, and it was minimum 11% chance if you weren't at least 11 levels higher than the target.
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Old 06-13-2025, 08:10 PM
Goregasmic Goregasmic is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Lull absolutely never meant you were free to roam around a certain area for minutes at a time, and even just for breaking a camp you pretty much were never going to fully lull a group of Level 40+ NPC's (and literally impossible to even land on Level 50+ NPC's).
Honestly at 40-49 charm is stable enough in that level range that it is almost less work to just mess them up. Mobs start having enough HP that calm won't last long enough.

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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Also, all non-damage spells in Classic EQ that weren't unresistible had a minimum 3% chance of resist no matter what, and it was minimum 11% chance if you weren't at least 11 levels higher than the target.
Yeah that's messed up. Last time I had a resist was fighting 38-42 mobs at 45 and the resists were rare. I tash almost everything but still. Pretty sure I had more resists on live on my wizard and IIRC their nukes are -10.
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