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#121
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__________________
A learned fool is more foolish than an ignorant fool.
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#122
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I hadn’t played THJ but I thought the whole idea of making hybrids of classes meant you wouldn’t have to box? I guess people still would for more clearing power maybe, if it were allowed. Didn’t Daybreak try to make some no box rule servers? I’m assuming they couldn’t enforce that? I don’t really follow either, although I used to play retail back during HoT era | |||
#123
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![]() Play a group of 18 classes!
On Daybreak Games New 3 class server! | ||
#124
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__________________
< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | |||
#125
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Daybreak is not going to pay developers to create a new experience in EQ in the year of our lord 2025. They will keep pumping out the same old TLP experience until the subs dry up, and then scrap EQ team for parts and cancel support. However, if they got their hands on the THJ databases, theyd have a whole lot of leg work done for them. | |||
#126
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![]() I'll never play live first and foremost because of the community being openly infested with bot crews and 2nd because of cosmetics which ruins my immersion and nostalgia pathways. I would have loved to play OoW again but live gives me the ick.
THJ really fucked it up, they blatantly abused Daybreaks good graces and openly profited from their product, it's no longer recreation of an old hobby of long past creative ideas it is active theft by using modern code of Daybreaks. The huge mistake is allowing for in-game purchases for real money, like lol that was pretty stupid of them. | ||
#127
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__________________
< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | |||
#128
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#129
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That being said I can't hate THJ devs too hard for awakening the sleeping giant. They were running circles around Daybreak in terms of being connected with what their consumer wants. | |||
#130
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![]() Blaming THJ for flying too close to the sun is pure emotion and speculation.
Even Daybreak doesn't claim that. Quote:
[QUOTE]Daybreak asserts that THJ’s operation as an unauthorized emulator competes with its legitimate EverQuest game, a "massively multiplayer online role-playing game" that has achieved commercial success Quote:
The document emphasizes qualitative harm (e.g., irreparable damage to intellectual property rights, brand dilution, and unfair competition) rather than specific, quantified losses like lost profits or reduced server populations. Daybreak’s arguments focus on the urgency of stopping THJ to prevent further unspecified harm, as seen in their TRO Application and Motion to Seal, but they lack concrete evidence of specific losses (e.g., no mention of lost players, revenue declines, or server data). There's no mention of donations, revinue, or profits being made being the catalyst for this. But it does mention the irreparable harm the brand faces as a result of people liking THJ more than Live. Ironic, because the irreparable harm would be the lawsuit nuking THJ from orbit. Quote:
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