Quote:
Originally Posted by Zuranthium
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Instances aren't needed, they make the game world more artificial. Content needs to be dynamic and raid targets should spawn mainly via guild quests. That way people can do things on their own time, but still always be part of the greater whole, each player's presence in a certain area impacting what will spawn and how it will behave. Every zone would be a living thing, constantly mutating in different ways. Anywhere you go would be a constant adventure and something to be experienced.
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I like that idea, but flag PVP for a month for anyone who deals damage to any raid mob would also solve blues raid problems