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  #621  
Old 07-07-2025, 12:45 PM
Samoht Samoht is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I've already shown mathematically VoG + Aego + FoS was the equivalent of 8 or 9 charges of a 10 dose wort pot for OP's video. This means the raid buffs did not provide an advantage that was required to win the fight.
No you didn't. You just declared this as factual. It's not even remotely factual. Where's the proof? (Hint: There is none.) It's just more nonsense.
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  #622  
Old 07-07-2025, 12:52 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
My argument is and always has been that OP couldn't do it without raid buffs.
Ok. So you agree that buffing someone by itself did not make this a group effort. That is off the table.

You made the claim that OP couldn't do it. Let's do the math together. It's easy.

FoS + Aego gives 1505 HP. Wort Pots heal for 300. 1500 / 300 = 5. So we get 5 Wort Pot charges from the Max HP. Based on the video OP only used his max HP once, he was not healed to full. 25% of 1500 HP is 375, so that is another Wort Pot charge from 1x mend.

We have 6 Wort Pot Charges so far. Is this correct?
Last edited by DeathsSilkyMist; 07-07-2025 at 12:54 PM..
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  #623  
Old 07-07-2025, 12:57 PM
Samoht Samoht is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
FoS + Aego gives 1505 HP. Wort Pots heal for 300. 1500 / 300 = 5. So we get 5 Wort Pot charges from the Max HP. Based on the video OP only used his max HP once, he was not healed to full. 25% of 1500 HP is 375, so that is another Wort Pot charge from 1x mend.
What exactly are you trying to prove/disprove with this math? The first thing I'm observing is that you might not know what these buffs do after all. FoS and Aego each gives more than just raw HP. For whatever reason, there's no consideration for VoG at all, which is funny because that seems to be a constant area of confusion for you. So you're arguing against the idea that you understand raid buffs? Is that what I'm seeing?
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  #624  
Old 07-07-2025, 01:02 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
What exactly are you trying to prove/disprove with this math? The first thing I'm observing is that you might not know what these buffs do after all. FoS and Aego each gives more than just raw HP. For whatever reason, there's no consideration for VoG at all, which is funny because that seems to be a constant area of confusion for you. So you're arguing against the idea that you understand raid buffs? Is that what I'm seeing?
I am going through the math step by step. I did not forget about VoG or the other stats on Aego and FoS. Was my math correct for the HP portion of Aego + FoS?
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  #625  
Old 07-07-2025, 01:03 PM
Samoht Samoht is offline
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No, because OP would be doing considerably less DPS without FoS or VoG and might take more damage without Aego.
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  #626  
Old 07-07-2025, 01:04 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
No, because OP would be doing considerably less DPS without FoS or VoG and might take more damage without Aego.
We haven't gotten to the damage portion yet. Do not worry, we will! I already included that in my previous calculations you claimed were incorrect.

Was my math on the HP component of FoS + Aego correct?
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  #627  
Old 07-07-2025, 01:05 PM
Samoht Samoht is offline
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Are you bad at math or something? I'm not approving half an equation. You're a fucking idiot.
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  #628  
Old 07-07-2025, 01:06 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
Are you bad at math or something? I'm not approving half an equation. You're a fucking idiot.
Please tell me where the math is wrong on the HP component of the buffs. Once you agree with this math, we will move on to the other components of the buffs, and add the wort pot charges accordingly.

Quote:
FoS + Aego gives 1505 HP. Wort Pots heal for 300. 1500 / 300 = 5. So we get 5 Wort Pot charges from the Max HP. Based on the video OP only used his max HP once, he was not healed to full. 25% of 1500 HP is 375, so that is another Wort Pot charge from 1x mend.
Right now we have 6 wort pot charges from the HP component of the buffs. We have not done the math on the other buff components yet.
Last edited by DeathsSilkyMist; 07-07-2025 at 01:11 PM..
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  #629  
Old 07-07-2025, 01:14 PM
Samoht Samoht is offline
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HP doesn't work like that. Total HP only matters when full. A smart person wouldn't click a pot with full HP, but I'm sure you're eventually going to endorse a scenario where they would to prove some twisted off topic straw man argument at some point in this thread, just like you argued about using a CH clicky at greater than 50% health.

The duration of the fight is going to have the greatest impact on total health required. The math should be the duration of the fight using DPS from OP against total HP from king and make sure to include innate regen from the king as an offset and then invert that to the DPS from the king over the same time frame. Then you'll be able to determine when the king would kill OP during that time and know how many pots they would need.

Of course, the time could be higher than the respawn timer, which negate the entire attempt because when OP gets adds, there's going to be very little chance that they finish the fight.
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  #630  
Old 07-07-2025, 01:18 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
HP doesn't work like that. Total HP only matters when full. A smart person wouldn't click a pot with full HP, but I'm sure you're eventually going to endorse a scenario where they would to prove some twisted off topic straw man argument at some point in this thread, just like you argued about using a CH clicky at greater than 50% health.

The duration of the fight is going to have the greatest impact on total health required. The math should be the duration of the fight using DPS from OP against total HP from king and make sure to include innate regen from the king as an offset and then invert that to the DPS from the king over the same time frame. Then you'll be able to determine when the king would kill OP during that time and know how many pots they would need.

Of course, the time could be higher than the respawn timer, which negate the entire attempt because when OP gets adds, there's going to be very little chance that they finish the fight.
I didn't say OP would click the wort pot at full HP. I never said to use a reaper above 50%, you made that up. OP used the max HP from FoS + Aego once in the video. We have video evidence for this.

Using the 1500 extra HP from FoS + Aego once by starting the fight at full health is equal to using 6 wort pots at 40% HP or whenever you feel is the best time to click those potions. This includes the extra HP from 1x mend. Agreed?
Last edited by DeathsSilkyMist; 07-07-2025 at 01:21 PM..
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