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  #31  
Old 07-13-2025, 07:55 AM
Snaggles Snaggles is offline
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Originally Posted by Mass3yff3ct [You must be logged in to view images. Log in or Register.]
OP, you were correct the first time. You should probably quit. This isn't a game for snowflakes. What will you do when you die deep in a dungeon, and require others to get your corpse? Or get caught in your first death cycle? Perhaps i could suggest just watching someone play on Twitch. Atleast then you can just get on with your life after you realize this game takes lots of moxy to play. You lose xp when you die, raids go on for hours sometimes, and are boring AF. Travel takes forever unless you pay someone, or know people. These are just a few trials you will face, and more nightmares for you will present themselves. You're upset about not figuring out what to kill at level 5, when you are in the most dense starting area in EQ... Might i suggest you find a friend IRL, and just play some Go-Fish. [You must be logged in to view images. Log in or Register.]
Moxie, IRL friends, Go-Fish.

This poster is either AI or the hippest cat in the retirement home. [You must be logged in to view images. Log in or Register.]
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  #32  
Old 07-14-2025, 05:59 AM
F0rmsh1fter F0rmsh1fter is offline
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Because you’re like a decade+ late. P99 is dead. Back when I really played and raided the pop on blue was 2,000+, there was no velious, and green didn’t exist
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  #33  
Old 07-14-2025, 08:48 AM
Duik Duik is offline
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Maybe OP is practicing for the, how shall I phrase this so you will appreciate it. Hmm the second coming (new server). You people love that shit. You all get wood for it.

There, that'll do pig. That'll do.
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  #34  
Old 07-14-2025, 04:16 PM
Snaggles Snaggles is offline
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Originally Posted by F0rmsh1fter [You must be logged in to view images. Log in or Register.]
Because you’re like a decade+ late. P99 is dead. Back when I really played and raided the pop on blue was 2,000+, there was no velious, and green didn’t exist
This 100% affects a level 5 necro. Thanks for the trip down memory lane.
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  #35  
Old 07-14-2025, 05:48 PM
Eagish Eagish is offline
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Boring troll is boring, but getting feedback...
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  #36  
Old 07-14-2025, 07:31 PM
Duik Duik is offline
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Which is also feedback...
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  #37  
Old 07-15-2025, 12:56 AM
Wakanda Wakanda is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Whoever told you to start with an iksar necromancer has long since forgotten what it's like to be a genuine newbie. It's a potent combination--for experienced players. From a new player standpoint, the starting area around Cabilis is confusing, the monsters are generally harder and more aggressive than in other newbie regions, and iksars have horrible factions which means you're stuck there and can't easily re-locate....oh and Cabilis is also really remote. If all that wasn't enough iksars also have a 20% experience penalty.

As a pet class, if you're solo you take a 50% experience penalty if your pet out-damages you, which it frequently will at low levels. Hence you'll level slow, although in truth everyone levels slow in this game, it's just a question of how slow. Leveling a character to max level, if a player is dedicated to it and plays most days, can be expected to take from several months to over a year depending on hours spent and game knowledge. Also get very used to checking the P99 wiki unless you're determined to "go blind." Knowledge matters *a lot* in this game.

I'm not going to suggest you must enjoy the game or it's for everyone, because it wasn't for everyone even in 1999, let alone in 2025. EQ's notoriously hostile to newbies, far moreso than newer games like Warcraft. I do say this, however: If you think the game has some potential but what you picked isn't working for you, try something else. I didn't like or stay with the original character I made (on someone else's recommendation) when I tried EQ for the first time, and I suspect most other players probably don't, either.
This triggered me simply because faction doesn’t matter for Necromancers courtesy of skeleton form �� I got my iksar non KOS to halflings super fast by turning into a skelly and turning bandages in. You’re already non KOS in Freeport sewers even pre skelly form, but can turn bone chips in to make them love you too. Later on you can hunt human guards at toll booth and later in East Freeport and become loved in NFP and easily bank there, or bank in Neriak / Rivervale.

If we were talking about any non-necro iksar I would agree with you obviously. But for necro I feel like faction is truly a non issue. And even non iksar necros are going to be KOS in elf / dwarf / Qeynos area regardless and most necros hunt the guards / treants there anyways etc ��

I’ll even take it a step further, iksar necro can just charm the dude and get the OT hammer really easily. I had to work my ass off getting my faction up with my troll shaman to achieve the same effect ☠️

And when I say I’m triggered I’m not mad at you, I just think people forget that being an iksar or race in general is a non issue when it comes to necromancer ���� the only true race of necro is skeleton basically
Last edited by Wakanda; 07-15-2025 at 01:02 AM..
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  #38  
Old 07-15-2025, 01:22 AM
Zuranthium Zuranthium is offline
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That's not how skeleton form is supposed to work. It's another non-classic thing on p99. But beyond that, Necros don't get skeleton form until Level 34 (it's also a research spell), so young Iksars who want to travel elsewhere and don't have experience with the game may have difficulties. Ofc, there's no need to leave Kunark anyway during that timeframe, unless you're dying to meet up with a friend somewhere, and you're KOS in good-aligned places anyway as a Necro.
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  #39  
Old 07-15-2025, 10:01 AM
WarpathEQ WarpathEQ is offline
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Everquest/P99 has a huge learning curve, even as someone that played for a couple years on launch it took me several days to remember how things functioned, keybinds, etc when I came to P99

Don't get discouraged just go with the flow and have fun. If your goal is to level your toon (which should be the primary goal of virtually all players until your reach lvl 60) then the way to do it is going to be killing mobs, typically blue cons (can consider white or yellow if able to kill them at low levels, might have to switch to green mobs if blue becomes too hard but unlikely to be an issue for necro class).

2 things I would have bookmarked on your browser are the Necromancer class page on the wiki, which you will reference probably every single time you load the game to find spells, when you get new abilities, ideas for gear to obtain once you earn some money, etc. and the per-level hunting guide or any guide that provides you value in finding a "camp".

The gameplay is mostly spent locating an area where you can kill mobs the most effeciently for the best exp. Which mobs will change over time as your level changes. Starting out fresh I would focus on looting every single item that drops and selling it at the closest vendor for money, spend the money on 8x backpacks (so you can carry more and make less trips to a vendor) and the rest on acquiring your spells. The only thing I would keep are bone chips, as they will be useful to you (if your bags start filling up with stacks of bone chips you can put some in the bank in cabalis and buy additional backpacks). You likely won't be able to afford all spells, there are some guides out there that help prioritize which are the most important so you can get those first, eventually you will have enough money to afford all spells (I personally like to acquire every spell, you never know when an obscure one might be helpful later).

It sounds like one of the things that is making the game so challenging is that you are playing on a caster but not using spells. Necro is a pet class so your pet will be key to your gameplay, the pet is going to take most of the damage from the mob you are fighting and do a lot of damage as well freeing you up to cast spells and meditate. So it sounds like priority #1 is to go buy your first pet spell, just simply summoning your pet, finding a blue con mob and hitting pet attack will likely be much easier that what you are doing now. You also get a really powerful spell combo at lvl 4 with fear and clinging darkness, by casting both of these spells on the target you can both reduce the targets movement speed and make it run away. This allows you and/or your pet to beat up the mob without taking damage from them, this makes it more possible to kill the white/yellow/red con mobs, however melee dmg goes much slower above blue cons so I would still focus on killing blues.

The gate spell sends you back to your spawn point (where you appear when you die) this can be a safety net to leave a dangerous area/situation or simply make travel time to and from the vendor faster, eventually you will be able to change your spawn point to virtually anywhere in the game (bind) to leverage gate even better.

These are some of the key components of the necromancer's gameplay and the nice thing is you already have access to them at a very low level. I think you'll find the game much more playable with a couple of these core spells and leveraging the wealth of information available to you online via guides and resources like the class page.
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  #40  
Old 07-15-2025, 11:22 AM
Wakanda Wakanda is offline
Kobold


Join Date: Feb 2024
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
That's not how skeleton form is supposed to work. It's another non-classic thing on p99. But beyond that, Necros don't get skeleton form until Level 34 (it's also a research spell), so young Iksars who want to travel elsewhere and don't have experience with the game may have difficulties. Ofc, there's no need to leave Kunark anyway during that timeframe, unless you're dying to meet up with a friend somewhere, and you're KOS in good-aligned places anyway as a Necro.
I have a feeling this is true. I think we would remember skeletons being non KOS in cities. I don't remember witnessing this or hearing anyone talk about it. I also had a Druid friend who used to PL us in UR and I don't remember wolf form making us non kos in that zone. I feel like at least one of us would have picked up on this, but maybe I'm wrong.

I think Iksar Necromancer kind of does feel obligated to go to the main land early on to try and get their crafted spells (Animate Dead, Haunting Corpse and Intensify Death). As someone who has leveled two Iksar Necromancer in the last year though I can honestly say you'll almost never use intensify death because you already struggle with making sure your pet doesn't KS you. Mid to late 20s you are nuking Treants to death so fast your pet is really just there as a safety buffer.

But that being said, having access to the internet, I didn't find life in Antonica that rough. Iksar Necro isn't KOS to the sewer and you can hand in a stack or two bone chips to move from Dubious to Apprehensive etc.

I could see why this may be daunting to a new player, but I twinked a real-life friend's Troll Warrior with over 100K of items and offered to PL him any time he wanted. He had never played P99 before. Every time I checked on him he was playing his Iksar Necromancer who essentially had no gear. He leveled super fast and was having a blast. When our fellow female friend decided she wanted to play a few weeks later he insisted that she play Iksar Necromancer and explained that it was way easier than playing any of the other classes he tried etc.

For me Necromancer really is playing the game on easy mode. So much that I don't even play mine anymore [You must be logged in to view images. Log in or Register.] to do the same stuff on my Enchanter it feels way more dangerous and way more strategic. And Shamans require an insane amount of plat to get their epic, torpor, and even their 50+ DoTs are super expensive for a new player. Doesn't take into account JBB, Fungi, Fungi Staff etc. other items that a lot of people are going to want to have (although I leveled without these fairly easily).
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