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  #111  
Old 07-19-2025, 07:09 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Thanks DSM and Danth, I was curious about velious dragons and getting a +4 or +5 neck solo was on the to do list but looking it up I couldn't find much info. You can always go to the WW wiki page and sort them by level but that isn't always a good indicator of difficulty. That clears it up a fair bit.

So the nest ones are static but there's some on a cycle (cycles?) so those probably roam?

Going to tackle them as an ench, I guess I need better resist gear first for the AE ones.
No problem! Yes, resist gear is great on WW Dragons. I usually try to cap the relevant resists for the specific dragon.

Be aware that some of the WW Dragons have AoE's that dispel. This makes some of the WW Dragons tougher for a solo Enchanter, as this can dispel the charm on your pet as well if you aren't using the water trick. if you just want a 4+ neck, there are easier WW Dragons. There are a few that can be fear kited if I remember correctly, but I forgot which ones.

There are some roamers, yes.

https://wiki.project1999.com/Yeldema - This is one of the easier Nest Dragons, doesn't AoE as far as I remember. I don't do this WW Dragon very much, as the armor drop isn't as valuable.

If you end up killing a lot of WW Dragons, having a character on Kael faction can turn WW Dragons into a decent money maker. You can turn in the Dragon Heads for Frostbringer, Barbed Dragonscale Boots, Cloak of the Maelstrom, or Barbed Dragonscale Pauldrons.
Last edited by DeathsSilkyMist; 07-19-2025 at 07:23 PM..
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  #112  
Old 07-19-2025, 07:18 PM
Danth Danth is offline
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Start with Yeldema. No AE, no dispell, and it's very easy to access and pull. Just be prepared to deal with summons. Sivar's similar if you can find it but that one's pretty uncommon.

Note that the necks are not 100% drops on most dragons, and different dragons have different drop rates. Most of the +4s drop a neck oh, let's say 1/4 or 1/5 of the time or so....little more, little less, but something in that general vicinity.
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  #113  
Old 07-19-2025, 07:34 PM
Goregasmic Goregasmic is offline
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Yeah I don't know how much the WW dragon loot tables are accurate but the yeldema neck is at like 15%. Figured it would take a bunch of kills. Yeah didn't plan on going underwater so I'll have to get the appropriate resists. That and junk buff pets for dispells.

Sooo looking at most descriptions... it doesn't state they're unstunnable??? So the ones below 56 can be stunned? They aren't belly casters either? I'm asking because as ench it is much easier to recover from a charm break with stuns, if you can't stun/mezz/fear it is pretty much impossible to get things back uncontrol on a pet break I'd say unless you get very lucky on interrupts.

So stick to fearable ones and chain fear while a rogue gnome pirate wears it down basically?
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  #114  
Old 07-19-2025, 07:49 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Yeah I don't know how much the WW dragon loot tables are accurate but the yeldema neck is at like 15%. Figured it would take a bunch of kills. Yeah didn't plan on going underwater so I'll have to get the appropriate resists. That and junk buff pets for dispells.

Sooo looking at most descriptions... it doesn't state they're unstunnable??? So the ones below 56 can be stunned? They aren't belly casters either? I'm asking because as ench it is much easier to recover from a charm break with stuns, if you can't stun/mezz/fear it is pretty much impossible to get things back uncontrol on a pet break I'd say unless you get very lucky on interrupts.

So stick to fearable ones and chain fear while a rogue gnome pirate wears it down basically?
They are not belly casters.

https://www.project1999.com/forums/s...d.php?t=280378

This thread does have an Enchanter who claimed to do Entraniz on beta. Not sure how applicable it is in 2025, I haven't done WW Dragons as a solo Enchanter myself.

Fear kiting with a pet should work, yes. I've heard of Necromancers doing this on the easier Dragons. I would guess the ones under 55 are stunnable, but I haven't tested this.
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  #115  
Old 07-19-2025, 08:24 PM
Zuranthium Zuranthium is offline
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Dragons can't be stunned/mezzed, same as giants. Yeldema and 4 or 5 of the Grandmaster tier dragons can be feared. Makala is the one I'm not sure about for that.
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  #116  
Old 07-21-2025, 09:36 AM
zelld52 zelld52 is offline
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Ayillish is fairly easy for shaman to solo, as long as you have a good chunk of HP and mana to start with. I have 3k HP/ 3.5k mana with FoS / stam.

Been 50/50 on Ayillish solos. It all comes down to the reslows landing. Yes, it takes 25 minutes, but its fairly straightforward to pull her near the edge of the scar to avoid adds - just have to avoid a pathing Esorpa.
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  #117  
Old 07-21-2025, 10:06 AM
PatChapp PatChapp is offline
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I don't think any of them can be stunned or mezed,even the standard wurms in kunark are immune.
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  #118  
Old 07-23-2025, 04:07 PM
Zuranthium Zuranthium is offline
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I've taken the time to map out all of the non-solo MOBs. Click on the zones and sort by upper level range to browse through them, it takes too much time to link each individually.

A lot of this will require either a Monk puller (most everything in ToV) or Enchanters having extra charm pets pre-parked. It's imperative to make sure there's no wrong info on the wiki about MOB stats, be sure to point that out for any of these you're intimate with, in addition to discussing which tier a MOB should go in.

Duo God/Trio Master: 52 MOBs, must kill 20, from 9 different areas

Western Wastes (9) : Von , Karkona , Derasinal , Draazak , Cargalia , Rak Sapara , Zil Sapara , Del Sapara , Tranala
Skyshrine (4) : A Huge Golem Sentry , A Huge Gargoyle Guard , Placlis , The Seer
Wakening Land (1) : Rolandal
Dragon Necropolis (3) : Queen Raltaas , Vaniki , Neb
Siren's Grotto (4): Priestess Sercema , Mistress Latazura , Helsia Mindreaver , Elna Kelpweaver
Great Divide (1): Taskmaster Abyott
Icewell Keep (1) : Seneschal Aldikar (Icewell Keep)
Plane of Growth (3) : Keeper of the glades , Undogo Digolo , Ancient Totem
Kael Drakkel (4) : Ymik , Weyen Stonetrader , Bendad the Trader , A Guardian of Zek
Temple of Veeshan (20) : Theldek the Stinger , Arreken Skyward , A cerulean sky gazer , An ancient frost guardian , An ancient guardian wurm , A burning guardian , A cerulean guardian , An elder crimson drake , an emerald watcher , A glimmering emerald drake , A greater sky drake , A greater malevolent drake , A malevolent drake , A raging wyvern , A vehement wyvern , An elder onyx drake , An elder racnar , Mazrien , Hsrek , Arreken Skyward
Sleeper's Tomb (2) : An ancient sentry (must have linked aggro, post Sleeper awakening, no flurry) , A tireless servitor (must have linked aggro)

Trio God: 47 MOBs, must kill 15, from 4 different areas. Trio Legend title = 25 from this tier plus 30 from Trio Master tier

Western Wastes (3) : Mav Sapara , Jen Sapara , Mraaka
Plane of Growth (3) : Prince Thirneg , Guardian of Tunare , Guardian of Tunare (each of the two counts)
Kael Drakkel (8) : Dlammaz Stormslayer , Vkjen Thunderslayer , Velden Dragonbane , Sentinel Othkel , Sentinel Dragonbane , Sentinel Demek , Klraggek the Slayer , Irrek Bloodfist
Temple of Veeshan (33) : An ancient tigerclaw racnar , A tigerclaw racnar , A racnar (Temple of Veeshan) , A fiery guardian , A shimmer drake , Ymmeln , Tavekalem , Midayor , Krigara , Grozzmel , Essedera , Casalen , Meldikor the Windchaser , Zed`Renzicd , Yendilor the Cerulean Wing , Velcra`Dron , Sarek`Relan , Rlinf`Tae , Nir`Tan , Lurian , Kedrak , Kal`Vunar , Gra`Vloren , Dktan`Nirsl , Degta`Glis , Carx`Vean , Bryrym , Wel`Wnas , Nelaarn the Ebon Claw , Belijor the Emerald Eye , Ajorek the Crimson Fang , Malteor Flamecaller , Zemm

Group God Mode (Six Players): 21 MOBs, amount needed for title to be determined

Kael Drakkel (1) : Derakor the Vindicator
Velketor's Labyrinth (1) : Lord Doljonijiarnimorinar
Western Wastes (1) : Harla Dar
Temple of Veeshan (15): Lepethida , Vukuz , Beldion Icewind , Zyerek Onyxblood , Yrrindor Emerald Claw , Vyldin Flamereaver , Quellod Earthspirit , Kalkar of the Maelstrom , Cyndor Lightningfang , An Onyx Defender , An Emerald Defender , A Sky Defender , A Lava Defender , Zlexak , Sevalak
Sleeper's Tomb (3) : The Progenitor , The Final Arbiter , Master of the Guard
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