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#52
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But one of the problems with Luclin is that it introduced a bunch of new early-game zones, which thinned out the already thinning out server populations across a larger world. Old zones started feeling empty - and that trend just continued with each xPac to be introduced. Nobody was in Crushbone or Unrest, etc, anymore, because everyone went to Paludal. Some xPacs like PoP or Gates of Discord, for instance, I really enjoyed. Those xPacs added mostly end-game content, and left the early game alone (for the most part). So it appealed to the people who had been playing on servers for years and wanted new challenges for their max-level toons. Well, that and of course the ROUNDED HILLS EW
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"From this day to the ending of the world,
But we in it shall be remember’d; We few, we happy few, we band of brothers; For he to-day that sheds his blood with me Shall be my brother..." | |||
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#53
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#54
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Oh wow I just read that PQ is capped at 1,200 players via it's agreement with Daybreak? That's wild
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#55
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#56
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lootmaxxed and eq pilled
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#57
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__________________
"From this day to the ending of the world,
But we in it shall be remember’d; We few, we happy few, we band of brothers; For he to-day that sheds his blood with me Shall be my brother..." | |||
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#58
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Daybreak wasn't targeting Quarm, very strange they did that to themselves. Why poke a sleeping bear. Daybreak also has no capability to monitor what exactly is coded on a server, they can't enforce hardly any demand really, aside from super obvious ones like server caps, since that's easily viewable.
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#59
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