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  #51  
Old 07-22-2025, 01:09 PM
Findlyn Findlyn is offline
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If getting around the world to get in groups in a reasonable time, instead of* ...

really hate unable to edit when i miss something
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  #52  
Old 07-22-2025, 01:21 PM
zelld52 zelld52 is offline
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Originally Posted by Findlyn [You must be logged in to view images. Log in or Register.]
I think you truly don't understand why a lot of people play on Quarm. Most of us are...
FOUND THE FILTHY CASUAL!

But one of the problems with Luclin is that it introduced a bunch of new early-game zones, which thinned out the already thinning out server populations across a larger world. Old zones started feeling empty - and that trend just continued with each xPac to be introduced. Nobody was in Crushbone or Unrest, etc, anymore, because everyone went to Paludal.

Some xPacs like PoP or Gates of Discord, for instance, I really enjoyed. Those xPacs added mostly end-game content, and left the early game alone (for the most part). So it appealed to the people who had been playing on servers for years and wanted new challenges for their max-level toons.

Well, that and of course the ROUNDED HILLS EW
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  #53  
Old 07-22-2025, 02:16 PM
cd288 cd288 is offline
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Originally Posted by Findlyn [You must be logged in to view images. Log in or Register.]
Yeah, PQ has a formal agreement similar to P99 now. Reason why it's still down is Secrets is coding to remove the custom content and have the non-raid luclin content ready to go.

Also, cope moar
If you don't like P99 then why are you here?
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  #54  
Old 07-22-2025, 02:17 PM
cd288 cd288 is offline
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Oh wow I just read that PQ is capped at 1,200 players via it's agreement with Daybreak? That's wild
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  #55  
Old 07-22-2025, 02:27 PM
Ekco Ekco is online now
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
If you don't like P99 then why are you here?
name a better vBulletin® Emulator server in 2025 than p99 forums that isn't somethingawful.com
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  #56  
Old 07-22-2025, 02:35 PM
Reiwa Reiwa is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Oh wow I just read that PQ is capped at 1,200 players via it's agreement with Daybreak? That's wild
I think that has the opposite effect. People will go harder knowing there's a limit.
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  #57  
Old 07-22-2025, 02:51 PM
zelld52 zelld52 is offline
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Originally Posted by Reiwa [You must be logged in to view images. Log in or Register.]
I think that has the opposite effect. People will go harder knowing there's a limit.
My friend used to own a restaurant in Los Angeles. He would pay people to stand in line to generate interest in the restaurant. It worked like gangbusters.
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We few, we happy few, we band of brothers;
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  #58  
Old 07-22-2025, 02:57 PM
Zuranthium Zuranthium is offline
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Daybreak wasn't targeting Quarm, very strange they did that to themselves. Why poke a sleeping bear. Daybreak also has no capability to monitor what exactly is coded on a server, they can't enforce hardly any demand really, aside from super obvious ones like server caps, since that's easily viewable.
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  #59  
Old 07-22-2025, 02:58 PM
Jimjam Jimjam is offline
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Originally Posted by zelld52 [You must be logged in to view images. Log in or Register.]
FOUND THE FILTHY CASUAL!

But one of the problems with Luclin is that it introduced a bunch of new early-game zones, which thinned out the already thinning out server populations across a larger world. Old zones started feeling empty - and that trend just continued with each xPac to be introduced. Nobody was in Crushbone or Unrest, etc, anymore, because everyone went to Paludal.

Some xPacs like PoP or Gates of Discord, for instance, I really enjoyed. Those xPacs added mostly end-game content, and left the early game alone (for the most part). So it appealed to the people who had been playing on servers for years and wanted new challenges for their max-level toons.

Well, that and of course the ROUNDED HILLS EW
I think you’ve put the cart before the horse. Before Luclin dropped the newbie zones and suboptimal zones were already rather empty. Luclin was the cure, not the poison, it consolidated the disparate players into a single spot where they could act as a functional population.
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  #60  
Old 07-22-2025, 03:58 PM
Drueric Drueric is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Oh wow I just read that PQ is capped at 1,200 players via it's agreement with Daybreak? That's wild
Dont they allow multiboxing? Oops...
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