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#10
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Similar defensive caps/skills, mend once every 6 minutes, rolling 40% spell haste as default, and this:
https://wiki.project1999.com/One_Hundred_Blows Mitigation goes way up when the mob stops attacking the player. Monks get block instead of parry, it’s basically a wash but works when getting attacked from behind (unlike parry). Note: we are talking grind groups here. Warriors are beefy as hell and on disc nothing tanks like them. At a docks group though a geared monk is a murder machine. | ||
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Last edited by Snaggles; 08-03-2025 at 09:58 PM..
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