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#31
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![]() The grind game is just dps in/dps out.
Monks give up very little at that point (blue cons), defensive discs aren’t needed for exp stuff, CH’s are still efficient even if less so due to a smaller HP pool, aggro is as high for the monk (if they aren’t cycling FD) due to swing aggro and tstaff procs. If a monk is doing at least 20-30% more dps than an apples to apples geared warrior, is able to pull and basically spot-heal themselves it’s no wonder why clears are faster. As I’ve said many times before, if anyone is slowing stuff the cleric should be damn near FM the whole time regardless of who they are healing. Also, the exp grind here is heavy with pet use. Any PC will be prioritized if in range over the pet. It’s only when you are peeling/aggroing an unrooted NPC off other players does the hate dynamic come into play. | ||
#32
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Warriors are awful tanks in chain-pulling grind groups because the statistical average of procs is 1 per 20 seconds at the absolute utter maximum (fully maxed dex + two high-aggro proc weapons), and it's mechanically impossible for the warrior to hold aggro before at least one proc. A knight can just pop a spell on incoming and have completely infallible aggro from start to finish, allowing everyone to go all out immediately. There's no possible scenario where it's better to have a warrior in group content. The marginally better mitigation and HP does not come even slightly close to making up for the fact that the tank isn't holding aggro 100% of the time. That's the only thing that matters. | ||||
Last edited by greatdane; 08-04-2025 at 01:42 PM..
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#33
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#34
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ill take a war in small group any day, especially trio 6 man groups are for shitters | |||
#35
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#36
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#38
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![]() Hold pulls I'm oom
Wars are best xp tanks by far | ||
#39
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![]() The confusion comes from twinking and xping mobs that are too weak for best xp
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#40
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After all damage from exping mobs is serious business. [You must be logged in to view images. Log in or Register.] Warriors do just fine aggro and do more damage than knights. | |||
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