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#491
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![]() Cleaned up Spells again a bit. So I changed how things work a bit I think improved it.
AutoScribe level spells script till 58. The rest are only droppable. TAKP had 2 loot drop ID's for 58-60 Spells. I merged them into one not sure why they did that. They are on all endgame Kunark mobs, Juggs, Cliff Golem, Emp. I also put in Min drops for Dragons, Sev Gore Talendor etc Trak VS all drop 2 minimum each from the 58-60 LD ID. I was thinking about adding a couple more to that list, I added Bane of nife(57) to the upper list, I will add COH also. I will change their spellID's so they don't get autoscribed and the applicable scrolls spellIDS. | ||
#492
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![]() It's the best it has been for spells but it's still fucked. Changing the Spells_New spell ID and then just changing the scroll ID in the item spell scroll doesn't work? Why the fuck not. Either way basically I have Mage epic 255 disabled because I don't want it autoscribed, but I need to find a way to disable autoscribe but let the spells drop etc.
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#493
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![]() The answer was just adjust the script. Exceptions were added to the autoscribe script.
- Summon Orb - Bane of Nife - Call of the Hero The spell drop rates are perfect for dragons 2 each dragon. I'll have to thread the needle of something appropriate for Juggs, Cliff Golem etc drop rates and spells are basically 100%. I removed the lower tier spells from COM etc. Tola will have 1 minimum, Prot 1 minimum? Emp 1 minimum, the Chardok royals etc. Fine tuning point now everything is pretty good. | ||
#494
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![]() I would think I might make them very rare off juggs/cliff golems, and then the 1 minimum/2 minimum off significant mobs is probably the proper way to do it, like Red99 lol. I'll go over it drop rates and it's pretty much perfect.
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#495
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![]() 58-60 Droppable spells will be TAKP rarity, 1% each spell on the mob. I ran through checked all the juggs saw a spell or two so pretty much classic.
Trakanon Minimum/Max 2 Faydedar 2 Sev 2 Talendor 2 Gorenaire 2 Emperor 1 Venril Sathir 2 Seb Protector 1 Tola 1 Overking 1 So these above names always drop those amounts of 58-60. An Ancient Wyvern Grand Lorekeeper Kino Jugg Guardian Wurm These ones below are the TAKP settings 1% each spell, list of like 20 spells on the list. Can add more mobs to the list, Umm I'll have to do some research but I'd say the spells are 100% fucking perfect now. I'll add the Chardok royals to have minimums for sure I think? I'll research but working good now. | ||
#496
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![]() Story time I did Emperor on Red with Dazed he was super excited for torpor, he's like bro just bring gaanon I don't want to wipe, it probably has torpor. I'm like naahh I need exp on Wowe fuck off, we'll be fine we have Felz like bis vulak gear monk, fattyboy. We had a cleric too can't remember.
I'm trying to remember exactly what happened. Felz summoned an eyeball, ran it in agroed the room it was like 6 mobs? and the Emp? I'm not sure exactly what happened, but I think Fattyboy shot the eyeball with his bow. Then somehow Felz got aggro and then everyone just kinda hesitated felz died, it trained back on fatty he died. I ran back and camped or something I didn't die. Dazed was on Scarface his rogue for this and he fucking left me in the Crypt lul I didn't have an OT hammer I think I actually had to die and drag it out haha. I'm like really dude you're going to leave me in here and he fucking logged off hahaha. He might have shot felz actually trying to tag the mob? and then the room agrod? I can't remember the specifics but it was highly lulz. | ||
Last edited by Zahovoon; 08-07-2025 at 03:30 PM..
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#497
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#498
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