![]() |
#11
|
|||
|
![]() Kunark is very obviously australia
| ||
#12
|
|||
|
![]() kunark is the reptilian overlord home planet
| ||
#13
|
|||
|
![]() detroit
__________________
Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 53 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | ||
#14
|
||||
|
![]() Quote:
__________________
I have retired from the cap making game.
Teddee Bearfoot - 60 Halfling Warrior Hehateme - 60 Iksar Monk Freddee Bearfoot - 60 Halfling Druid Spooee Bearfoot - 60 Halfling Cleric <Gravity> | |||
#15
|
|||
|
![]() It seems geo-societal feature of Kunark is mostly from jungle civilizations of indo-sumatra region. It is almost identical in many parts, including those Asian-like structures inside CoM.
They also have a Lizard-looking mythical creatures in their mythology said to be inhabitted deep in the Jungle, have their own civilization. Ofcourse Kunark is not just that(even if my assumption is correct), as someone said those white marble structures are obvious staple from Greece culture | ||
#17
|
|||
|
![]() I agree since it's located south-east on the Norrath map, it might very well be Australia. Although the Iksar wear mongolian looking armor like east asia.
| ||
#18
|
|||
|
![]() I think if it had actually been based on anything in particular we would've heard about it by now. Brad, old EQ devs, and others involved in the project have spoken at length about EQ's development and I don't think anyone said anything like this about Kunark.
| ||
#19
|
||||
|
![]() Quote:
[You must be logged in to view images. Log in or Register.] | |||
#20
|
|||
|
![]() it's been talked about, it's based on the one guy's DnD campaign and some nerds figured this out already it's a mashup/inspired by X1: The Isle of Dread and like 1-2 old ass DnD Modules, the one with Frogloks in it i forget the name of and the rest is his customizing it enough to be his own.
the dev vaguely talks about it in a interview on youtube and in some blog/forum posts if you google his name and all the campaign notes and lore used to actually make Kunark for EQ still exist in a storage locker he said during the alovingrobot interview on youtube [You must be logged in to view images. Log in or Register.] ^ map for X1 look at that map and tell me you don't see parts that inspired kunark, 15 is obv the port in for Dreadlands, the tunnels for FV..etc..etc
__________________
Ekco - 60 Wiz // Oshieh - 60 Dru // Kusanagi - 52 Pal // Losthawk - 52 Rng // Tpow - 52 Nec // Tiltuesday - EC mule
| ||
Last edited by Ekco; 08-19-2025 at 11:44 AM..
|
![]() |
|
|