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#1
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![]() Ok, so "Lazy Leashing" or whatever it is called, so you can't infinitely pull a target where you want. For example: If I druid Snare Ayillish whom is now snared for 12 minutes. And I run my Dragon Faction butt over to SG or DN zone line. She's going to forget about me. That's fine I suppose. I won't beat a dead horse about this not being classic.
The real issue: CHARMING Now, Let's say you Charm a really strong pet, who will summon. Whether you are a Druid or an Enchanter. Whatever. Moreso a druid. Charm the pet, Savage haste it, thorns it, buff it with resists, whatever you have to do. Now, put it on the other high level/summoning Target. And GATE ACROSS THE ZONE. Cycle Button between Charmed Pet/Attack target. Let's say your pet wins, then Charm breaks. OH WELL. You won't get summoned, FREE LOOT! I think this is a problem. If you are far enough away and a charm breaks, your butt should be summoned back to Death. Please look into some sort of Summon Component from Long Distance if your pet breaks early during a 1v1 like this. In it's current state, if your Charm breaks mid fight and you WOULD BE summoned normally. You just are not from a distance. | ||
#2
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![]() Sounds pretty inefficient.
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I am a highly open and reflective and conscientious individual with moderate to low agreeableness and a moderate level of emotional reactivity/sensitivity.
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