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  #631  
Old 10-06-2025, 08:55 PM
Duik Duik is offline
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Carly Simon called, she wants her song back.
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  #632  
Old 10-06-2025, 09:35 PM
Cecily Cecily is offline
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Low int and narcissistic is a terrible combo.
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  #633  
Old 10-06-2025, 09:59 PM
Snaggles Snaggles is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Where do you pull that MR is that significant? Genuinely curious. Outside seb/chardok I don't really see it and groups rarely do chardok. I find getting slowed while soloing is a better reason to wear MR. Considering all the earring options a ranger has EoE is pretty weak when you don't need the MR.

HGL is 30hp over a bauble, the -15ac seems like a steep price to pay if you're not already oozing AC, which won't happen for a non raid geared ranger.

Am I missing something?
Many of the worst spells in the game are MR based. It doesn’t happen often but when it does, you die.

Snare, root, fear, blind, slow. Gflux if no Levitate in PoHate.

Sure, maybe 255mr won’t resist that dragon fear either…but the question will keep you awake at night.

I’ve never cared at all about AC. That only matters if you take physical damage. And as we have figured out with rangers, it doesn’t really matter then either. I admit, I’m very biased against it…maybe naive but it’s worked well over be years.

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Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
Good advice Snaggles, thanks. Looks like a Blue Diamond will keep me covered until I get a Fingerbone.
I still swap mine in for ToV. They are solid!
Last edited by Snaggles; 10-06-2025 at 10:20 PM..
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  #634  
Old 10-06-2025, 10:00 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Low int and narcissistic is a terrible combo.
Rangers do have low INT. It isn't a primary stat for them.

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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
The presumption that you have anything to educate me with regarding a class I've leveled and raided with extensively which you also don't play is, quite frankly, presumptuous, and I don't appreciate it.
This looks like narcissism to me.

I agree with your assessment!
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  #635  
Old 10-06-2025, 10:08 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Many of the worst spells in the game are MR based. It doesn’t happen often but when it does, you die.

Snare, root, fear, blind, slow.

Sure, maybe 255mr won’t resist that dragon fear either…but the question will keep you awake at night.

I’ve never cared at all about AC. That only matters if you take physical damage. And as we have figured out with rangers, it doesn’t really matter then either.
Yeah MR is very useful. Some mobs charm too. Getting dragged back to the middle of multiple mobs that recover back to full HP and Mana can be a problem hehe.
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  #636  
Old 10-06-2025, 10:19 PM
Snaggles Snaggles is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Yeah MR is very useful. Some mobs charm too. Getting dragged back to the middle of multiple mobs that recover back to full HP and Mana can be a problem hehe.
I don’t care as much on other classes, especially like a knight.

Rangers generally dont take CH chains. Ideally you will have amazing gear and can have a lot stats everywhere. I was a casual raider for 7 years…I just went for weapons and SV’s, lol.

For solo with a ranger nothing is worst than a root or a blind. For raiding, it becomes dragon fear or a root in PoFear. I feel like 200+ SV fire and cold help a lot as well.
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  #637  
Old 10-06-2025, 10:33 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I don’t care as much on other classes, especially like a knight.

Rangers generally dont take CH chains. Ideally you will have amazing gear and can have a lot stats everywhere. I was a casual raider for 7 years…I just went for weapons and SV’s, lol.

For solo with a ranger nothing is worst than a root or a blind. For raiding, it becomes dragon fear or a root in PoFear. I feel like 200+ SV fire and cold help a lot as well.
Knights do have other options to stop spell casters, like fear and stun.

I focused on resist gear for my Shaman too when raiding. When you don't have a lot of options for preventing spellcasting, you just need to resist it lol.

Rangers could probably blind kite with bio orb reasonably well since they have snare. Woven Bark Earring + Bio Orb + Bow + Tolans Bracers would be free blind kiting.
Last edited by DeathsSilkyMist; 10-06-2025 at 10:45 PM..
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  #638  
Old 10-07-2025, 03:36 AM
Ephirith Ephirith is offline
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Quote:
Originally Posted by sajbert [You must be logged in to view images. Log in or Register.]
Nah. First of all, INT will be more useful than STA 1-60 and especially with shittier gear. With gear there won't be anything you can't group tank either so STA is basically dead. The extra damage from STR is negligible and UNLESS you are doing some weird solo minmax speed leveling shit it won't matter.

Also, sometimes it's less about achieving BIS and more about living the dream.
Before I say anything else, it's worth acknowledging that starting stats for an ikky SK is a damn near meaningless decision with such little impact.

That said, remember that INT is solely max mana, max mana only provides its benefit in situations where you blow all your mana from 100-0, and 20 int is maybe like an extra spell and a half? Basically only going to come into play when pushing your limits for a difficult fight, giving you another spell or two. The other stats provide their small contributions in that situation as well, in addition to all other situations.

Alternatively,
20STR: Very, very little additional dps. HOWEVER, additional dps every single fight, always, forever, until you're raid geared and raid buffed. Also greater carry capacity for fine steel weps and such if you're an untwinked or poorly geared leveler who can't afford tink bags.

20STA: Key differences from INT- 1. Makes life easier for your healer by providing more of a buffer and more efficient CH. 2. Far more easily capped than INT. 3. You run out of mana you can't cast, run out of HP you die. IMO this is the choice if you're untwinked or solo self found. Makes you a slightly easier tank to heal and increases the chance you will survive a nasty caster pull in mistmoore or guk. A slightly higher chance to survive a nasty pull while leveling is far more impactful than another spell or two in 100-0 situations IMO.

20DEX: Proc your epic and greenmist slightly more, with the presumption that your str and sta will be capped by raid gear.

So, looking at all these options, none of the contributions are huge. But it seems to me that INT provides the smallest benefit. INT is at it's greatest relative weight when you make the assumption you will quickly be 60 and raid geared (which is somewhere very few knights ever get), where str and sta will probably be capped. However, I think dex is a serious contender in this situation, as it probably won't be capped either

SK epic and greenmist are both awesome. (Does dex also affect vampiric embrace/shroud of undeath?) Would you rather proc them a little bit more, always, grouping, raiding, soloing, or cast 1 more spell when blowing your entire mana bar?

Personally I'd only choose INT if my goal for the char were to be quickly uber raid geared and focus on difficult solo artist type fights, but then, I wouldn't be rolling an iksar.
Last edited by Ephirith; 10-07-2025 at 03:52 AM..
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  #639  
Old 10-07-2025, 08:55 AM
kjs86z2 kjs86z2 is offline
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Quote:
Originally Posted by Ephirith [You must be logged in to view images. Log in or Register.]
Before I say anything else, it's worth acknowledging that starting stats for an ikky SK is a damn near meaningless decision with such little impact.

That said, remember that INT is solely max mana, max mana only provides its benefit in situations where you blow all your mana from 100-0, and 20 int is maybe like an extra spell and a half? Basically only going to come into play when pushing your limits for a difficult fight, giving you another spell or two. The other stats provide their small contributions in that situation as well, in addition to all other situations.

Alternatively,
20STR: Very, very little additional dps. HOWEVER, additional dps every single fight, always, forever, until you're raid geared and raid buffed. Also greater carry capacity for fine steel weps and such if you're an untwinked or poorly geared leveler who can't afford tink bags.

20STA: Key differences from INT- 1. Makes life easier for your healer by providing more of a buffer and more efficient CH. 2. Far more easily capped than INT. 3. You run out of mana you can't cast, run out of HP you die. IMO this is the choice if you're untwinked or solo self found. Makes you a slightly easier tank to heal and increases the chance you will survive a nasty caster pull in mistmoore or guk. A slightly higher chance to survive a nasty pull while leveling is far more impactful than another spell or two in 100-0 situations IMO.

20DEX: Proc your epic and greenmist slightly more, with the presumption that your str and sta will be capped by raid gear.

So, looking at all these options, none of the contributions are huge. But it seems to me that INT provides the smallest benefit. INT is at it's greatest relative weight when you make the assumption you will quickly be 60 and raid geared (which is somewhere very few knights ever get), where str and sta will probably be capped. However, I think dex is a serious contender in this situation, as it probably won't be capped either

SK epic and greenmist are both awesome. (Does dex also affect vampiric embrace/shroud of undeath?) Would you rather proc them a little bit more, always, grouping, raiding, soloing, or cast 1 more spell when blowing your entire mana bar?

Personally I'd only choose INT if my goal for the char were to be quickly uber raid geared and focus on difficult solo artist type fights, but then, I wouldn't be rolling an iksar.
The choice for 95% of players is STR.

For the sweatiest 5% its not STR, its whatever stat they cooked up in their pixel-sickness-fried brains whats more important.

Guess what? Answer is still STR.
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  #640  
Old 10-07-2025, 09:06 AM
sammoHung sammoHung is online now
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Monk is the best solo melee class.
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